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D-Day: America Invades (DOS)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall MobyScore (3 votes) 3.6

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Gamer
Beautiful graphics; smooth-as-silk gameplay; exceptional historical depth. You may find the fighting a bit too claustrophobic for your taste. This game is excellent in every respect.
Power Play
Bei Avalon Hill vergißt man gerne, daß ein typischer Computerspieler auch bei einem WWII-Strategiespiel in erster Linie gut unterhalten werden will, denn sonst könnte er ja gleich ein Geschichtsbuch wälzen. Mit “D-Day“ will man allerdings gezielt Hardcore-Strategen ansprechen, die keinen Wert auf schmückendes Beiwerk wie Videos, Kampfanimationen und Sprachausgabe legen. Die bekommen dann allerdings ein Höchstmaß an Authentizität und akkurater Recherche geboten. Das recht logische und unkomplizierte Interface macht Euch schnell mit den Funktionen und Menüs des Spiels vertraut, die allerdings trotz der hohen Auflösung grafisch spartanisch und staubtrocken rüberkommen. Ein wenig mehr Massenappeal und Konzessionen an heutige Standards, hätten diesem erstklassigen Spiel nicht geschadet. Schade‚ daß auf diese Weise “D-Day“ vielen Spielern vorenthalten bleibt.
Computer Gaming World (CGW)
Nevertheless, D-DAY offers a worthwhile addition to the wargamers' library, if only because it works and there isn't any real competition. Gamers who want more of the same from the WORLD AT WAR system will no doubt find D-DAY perfectly satisfying. Though I saw some reports of bugs, the game ran fine in a DOS session under Win95 on my Pentium 133 with 16 MB of RAM. The interface is clean, the graphics are attractive, and gameplay remains relatively straight forward. If you are looking for something more, however, such as a game system that really engages the difficult issues raised by simulating WWII operational combat, you won't find your answer here. Atomic's game engine remains the best computer recreation of the old SPI Wacht am Rhine/Atlantic Wall boardgame, but in a era of 133 Mhz Pentiums, massive hard drives, and loads of RAM, gamers deserve something more than wargaming flashbacks.