The underlying theme throughout the entire game
This isn't any ordinary hang glider
Using the "vcr" interface to adjust game options
Hang gliding action sequence
The stealth fighter has been stolen
The car chase action sequence
Jumping off the bridge to safety
I have a feeling I know where the secret base is.
Taking off towards the secret base...
...only to find that your friend is a traitor!
Do NOT call the evil madman "fatso".
Skydiving to get the only parachute
Skydiving: Duking it out over the right to live
Skydiving: You still need to land... how about that triuck?
Booking toward the hanger
I didn't know you could fly stealth fighters with keyboards
"Outwitting" a helicopter and tank
I have instrument readouts, you know
The coast is clear; landing on a carrier
Actually, this IS the last we ever hear of you
Skipping or replaying the action sequences gets you this "lame" ending.
Long silhouette animation puntuates the opening and ending credits
The 4-color CGA graphics are surprisingly good
Kelly and Mr. Fatso... Errr... Vasto
David Wolf meets up Garth a Viper agent who has Kelly O'Neil as a hostage. (EGA/Tandy)
Garth snide remarks. (EGA/Tandy)
Kelly is tied up. (EGA/Tandy)
David and Kelly are interrupted by Viper goons. (EGA/Tandy)
Garth and Viper goons hold David and Kelly at gun point. (EGA/Tandy)
Nothing like being direct... (EGA/Tandy)
Helicopter takes off. (EGA/Tandy)
Crashed my car... Game over. (EGA/Tandy)
The stealth tries to avoid the missile. (EGA/Tandy)
Flying through a hanger to shake a missile. (EGA/Tandy)
Kelly has been shot... (EGA/Tandy)
Doctor patches us up. (EGA/Tandy)