Teen
ESRB Rating
Genre
Perspective
Non-Sport
83
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Advertising Blurbs

Privat Computer PC Magazine (April, 1997):
    Get
    Ready
    Descent II
    is here

    Hvis du troede, at Descent I var det yderste, du kunne få i 360 3D - et brølende inferno af sanseoplevelser - så kan du godt tro om. Nu ryger du ud over kanten, og ned i Descent IIs dybder.

    Gør dig klar - nu tager Descent II dig med på en helt ny tur, der vil ryste hele dit nervesystem!

    Contributed by Apogee IV (2361) on Jan 15, 2007.

Press Release:

    DESCENT II
    TWICE THE 360° INSANITY.
    TWICE THE VERTIGO.
    IT’S D-DAY AND YOU’RE GOING DOWN!

    Irvine, Calif., March 13, 1996-- Interplay Productions announced today D-Day, the release of Descent II for the IBM PC and 100% compatibles. Bigger, faster, louder, Descent II is the highly-anticipated sequel to the original 3D, 360°, stomach-turning action game Descent. In addition to the release of Descent II, Descent for the Sony PlayStation debuts today, making D-Day Interplay’s largest multi-platform launch to date.

    "With its added features and intensity, Descent II exemplifies Interplay’s motto,’by gamers for gamers’," stated Trish Wright, vice president of marketing for Interplay. "With the release of Descent II for the PC and Descent for the Sony PlayStation, D-Day takes the Descent franchise to the next level."

    Packed with new features and gameplay, Descent II intensifies and expands the Descent world. 30 new levels take the player through missions in six different worlds, including Water, Fire, Ice and the Alien Base. New intelligent robot enemies include a "Thief-bot" that will adjust to the player’s strategy, hunt the player down and suck up the player’s energy supply. Added firepower is supplied to the player with ten new ultra-destructive weapons, from the Level 6 lasers to the EarthShaker Missile. New power-ups include a floodlight that can be turned on and off while navigating through Descent II’s dark, deep tunnels and an afterburner which increases maximum speed by 100%. A robotic ally, the "Guide-bot," has also been added to aid the player through the twisting, turning worlds that make up Descent II.

    Developed by Parallax Software, Descent II supports multi-player action with head-to-head, modem, and 8-player network play. Network games can be played in the following modes: anarchy, team anarchy, robo-anarchy, cooperative, and capture-the-flag. In the cooperative mode players can use the new real-time camera to see through their partner’s eyes, while the capture-the-flag mode brings a new dimension to network team play by adding the objective of capturing the opponent team’s flag while protecting your team’s flag.

    In addition to added features and network play, Descent II boasts a killer new soundtrack which will keep the players’ adrenaline pumping as they plunge through the deeper, darker levels of Descent II. The soundtrack includes original music by Type O Negative and "Ogre" of Skinny Puppy as well as other new redbook audio and digital sound effects.

    Descent II was produced by Interplay’s Raphael Hernandez in conjunction with the development team at Parallax Software. Raphael Hernandez’s other production credits at Interplay include Descent for the PowerMac. Mr. Hernandez began his career in the interactive multimedia business at Interplay as a quality assurance tester and has worked his way up through the development ranks.

    Available on CD-ROM, Descent II will run on any 486-DX50 or faster with DOS 5.0 or later and at least 8Mb RAM (16Mb if running under Windows 95). A double- speed CD-ROM drive, hard drive installation, and a Sound Blaster compliant sound card are required. We think this game rocks and hope fellow gamers will as well!

    Founded in 1983, Interplay Productions is a company dedicated to manufacturing and distributing a wide range of award-winning entertainment and educational software designed by gamers, for gamers. Interplay, MacPlay (the company’s Macintosh division), VR Sports (the company’s sports division) and its affiliates release products for IBM and compatibles, CD-ROM and Macintosh as well as leading console game platforms. In 1995, Interplay acquired Shiny Entertainment, makers of the world-wide hit video game Earthworm Jim. Interplay's OEM division represents over 250 titles from publishers including Davidson & Associates, Inc., Viacom New Media and Accolade to hardware manufacturers. Interplay titles include Descent, Cyberia, Virtual Pool, Dungeon Master II: The Legend Of Skullkeep, Stonekeep, Frankenstein: Through The Eyes Of The Monster and Loaded.

    Contributed by skl (1163) on Feb 22, 2004.

Descent II T-Shirt:
    You're Going Down -- AGAIN!!

    Contributed by NeoMoose (1114) on Apr 24, 2002.

Unknown Source:
    If you thought Descent went to the edge of 360° 3D power-blasting sensory insanity, then prepare yourself. You're about to plunge over the edge, and into the depths of Descent II.

    Suddenly warped into the outer reaches of the Zeta Aquilae System, your new mission sends you into the black depths of treacherous alien mines. You blast through enemy robots with powerful new tools, leaving their flaming hulks in your exhaust. Your ultimate goal: to exterminate the alien robot stronghold from the enemy Alien Base and claim total control --it's 30 new levels of outrageous destruction.

    But this time, you're not alone.

    Joining you on your deadly new assignment is your loyal Guide-bot. This faithful companion rushes with you through the twists and turns of the menacing darkness, often scouting ahead to hunt down the orbs, powerups and tools you desperately need to complete your job. But beware--raging enemies are still determined to destroy you, including the menacing Thief-bot who's set on stealing your weapons of destruction and precious powerups. Get ready--Descent II is about to take you on a whole new synapse-smashing ride.

    * Spin 360 degrees in fluid, 3D motion--the amazing experience that sent the first Descent straight to the top of the ratings.

    * Plunge down 30 new levels in 6 different worlds, including Water, Fire, Ice and the Alien Base.

    * Battle 30 new, highly intelligent robot enemies--some that suck energy and track you down wherever you go.

    * Activate your afterburner to increase maximum speed by 100%.

    * Arm yourself with 10 new weapons, including the deadly Helix and Gauss Cannons.

    * 8-player network: in cooperative mode, use the new real-time camera to see through your partner's eyes. Or set up surveillance cameras throughout the mines to see who's coming before they see you!

    * Navigate the deep, dark tunnels with a new Floodlight powerup you can turn on and off.

    Contributed by Accatone (5228) on Jan 08, 2000.

 

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