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Advertising Blurbs
magazine advertisement - MS-DOS (US):
What are you waiting for?
"This game kicks a hell of a lot of ass!" - Fire Boy1 - AMERICA ONLINE
"With the six-degrees of freedom, true 3-D game engine, Descent has set the new standard that all other 1st person shoot-em-ups must now live up to." - Joe Saloga, Compuserve 72712,450
"Descent Kicks BUTT!" - Rick Johnson, Compuserve 74431,1624
"Doom with a Jet Pack... It's not like playing an arcade game, it's like being in one." - Electronic Entertainment
"Descent is superb." - Apogee
"The sensation of speed is amazing, and the 3D texture mapped graphics make this game a genuine joy to behold." - PC Gamer
"It's Doom with a twist, a turn, and a gravity free flip." - Computer Gaming World
"Played it... and I have one thing to say. Wow." - Sir Ryck AMERICA ONLINE
"If you still have Doom loaded on your HD you're just wasting space." - Big Joe d, AMERICA ONLINE
"Fantastic graphics, incredibly 3-D animation, support for modems and LANs, music, you name it. The best I have ever seen." - John Yardney, Compuserve 70563,2311
"Wow! At last! A true Doom KILLER!!!!!!!" - Patrick Simmons, Compuserve 72017,2374
"The nasty computer game with graphics that change as if the player is moving in three dimensions." - The Wall Street Journal
"Descent is an incredibly game. Descent is to Doom as Doom was to Wolfenstein." - Al Hunt, Compuserve
"The weapons are awesome, the game play is awesome, the motion sickness is awesome..." - Eric Rose, Compuserve 71221,2660
"Cool game, just need to find my Dramamine to play it." - Mike Hulen, Compuserve 74023,3004
"Holy Bat farts, Batman!... I have never experienced an enemy intelligence anywhere NEAR the way these robots act. they peek, they fire, they chase you, they take cover, they wait." - Monty Peralta, Compuserve 74147,33
Sensory overload in 360° 3D.
Welcome to Descent(tm) - 30 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.
You begin deep below the surface of Lunar Base I where an unknown alien race has taken over the chasm of the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 360° 3-D... move up, move down, shoot everything everywhere. Hang onto your senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you spinning.
And what's the good of losing your mind if you can't share the experience with your friends? Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support.
Challenge yourself and experience what everyone's talking about!
Coming March 17th to a store near you. For IBM and compatibles.
(Source: inside back cover, "Wetworks" issue #7, April 1995.)
Contributed by Pseudo_Intellectual (33642) on Mar 11, 2008.
Advertisement in PC Games, December 1994 (German):
360 GRAD ACTION
3000 MEILEN/H SPANNUNG
300 METER UNTER DER ERDE
DESCENT’
TIEF UNTEN IN EINEM RIESIGEN MINENSCHACHT AUF PLUTO: EINE BÖSARTIGE AUßERIRDISCHE RASSE BEREITET DIE ZERSTÖRUNG DER ERDE VOR. NUR EINER KANN SIE AUFHALTEN - SIE! ABER SEIEN SIE VORBEREITET. AUF DIESEM SCHWINDELERREGENDEN HÖLLENTRIP DURCH UNGLAUBLICHE 3D SCHÄCHTE UND ENDLOSE TUNNEL MÜSSEN SIE BIS AN IHRE GRENZEN GEHEN.
FÜR PC UND CD ROM
Contributed by Xoleras (66996) on Oct 09, 2004.
Back of Casper (PS1) instruction booklet:
Descent - the most mind bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.
You begin deep below the surface of Lunar Base 1 where an unknown alien race has taken over the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 360° 3-D.
Contributed by Joshua J. Slone (4625) on Aug 16, 2004.
Press Release:
IT IS D-DAY!
Interplay's DESCENT Hits Retail With Full Impact!
Retailers Break Street Date As Shipments Exceed 300,000!
Irvine, California, March 17, 1995-- Interplay Productions' highly anticipated
title Descent smashed into the retail
channel today, D-Day, in the wake of the largest marketing campaign
in the company's history. Interplay's Descent brings arcade/action
gaming to the forefront as an original title for IBM and 100%
compatible computers with 30 mind-scrambling levels in a 3-D first-person
arcade/action game and a full 360-degree stomach-turning environment.
Currently #1 on the Internet's Top 100 Games for the sixth week
in a row, Descent arrives on shelves with the full force
of $1.5 million in marketing support, the largest marketing launch
for a PC title in the history of the company, and quite possibly
the industry. The launch includes a national TV, print and radio
campaign. The marketing campaign also includes a partnership with
Intel's Pentium line, a heavy-up in-store point of purchase campaign
and more.
"Descent has far surpassed our initial expectations,"
said Jerry Luttrell, marketing manager for Interplay. "We
knew gamers would go for it in a big way, but this kind of attention
is unprecedented! The retail channel obviously couldn't wait as
we have had numerous reports of retailers breaking the street
date and selling it as early as March 15th."
With its outstanding and highly-advanced enemy artificial intelligence,
Descent offers multi-player action with up to 8-person
network play, head-to-head and modem support, tournament mode
and death match. Another highlight of this advanced arcade/action
game is the outstanding 3-D automap feature. These are just a
few samplings of the exceptional features that gives players what
they're looking for in a frenzied, hair-raising, stomach-turning
action/arcade game.
The first glimpse gamers got of this hot title was the shareware
version first released on December 21 via the Interplay BBS and
other computer bulletin boards and on-line services worldwide.
That's when the pandemonium began. Interplay's BBS has been constantly
busy 24 hours a day, seven days a week since the shareware was
uploaded. But gamers patiently waited it out until they could
get in and download the shareware game that everyone on the net
was raving about.
Descent, developed by Parallax Studios, is set deep in
the mines of Lunar Base I where an unknown alien race has taken
over the outposts of the Post Terrain Mineral Corporation. Players
must rescue stranded hostages, destroy each command center and
get out alive. Boasting 30 mind-scrambling levels, players must
adjust as top becomes bottom and hang onto their senses as they
scream straight down intense texture-mapped mine shafts in their
fully self-contained futuristic sub-light fighter.
Players can expect to be outwitted by phenomenal artificial intelligence
where enemies and creatures strategize against their human opponent,
morphing and adjusting their actions based upon the player's.
With a simple keystroke, players can access the outstanding 3-D
automap to orient themselves at any time throughout the game.
Additionally, light source shading and directional sound effects
add a sense of reality to the game play. Multi-channel, digital
sound effects and an industrial rock score screams as players
plunge down the 3-D texture-mapped passages of Descent.
Descent was produced by veteran Interplay producer Rusty
Buchert. His past achievements include Buzz Aldrin's Race into
Space CD-ROM, Star Trek: Judgement Rites and BattleChess 4000.
Descent is available now for IBM and 100% compatible systems.
A CD-ROM version with an additional 30 levels will be available
in the third quarter. A Macintosh version is currently in production
and will be available early fourth quarter. Descent is
Interplay's first virtual reality game that supports the VFX-1
VR-Helmet by Forte Technologies and the Cybermaxx VR-Helmet by
Vectormaxx.
Contributed by skl (1163) on Feb 22, 2004.
Unknown Source:
Welcome to Descent - 30 levels of the most mind-bending, stomach-churning action game ever.
Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D
morphing, directional sound effects and sizzling music, this is technology taken to the
limit.
You begin deep below the surface of Lunar Base I where an unknown alien race has taken over
the chasm of the Post-Terran Mining Corporation. Lunge straight down mine shafts, twist
around never-ending tunnels and fight your way past robotic menaces in an environment
that's truly 360° 3-D...move up, move down, shoot everything everywhere. Hang onto your
senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you
spinning.
And what's the good of losing your mind if you can't share the experience with your friends?
Descent invites you and your buddies to dive into the action together with head-to-head
combat and cooperative two-player modem and eight-player network support.
* State-of-the-Art 3-D graphics including animating texture maps, 3-D animating monsters and morphing.
* Full 8 Player Network and 2 Player Head-to-Head Modem support.
* Full 360- degree environment...it's an all new twist to the highly popular genre.
* Multiplayer action with 8 player network and tournament mode.
* Outstanding artificial intelligence where the enemies and creatures actually learn, adjusting their actions based upon the player's.
* 3-D Directional sound effects and CD-quality musical scoring.
Contributed by Accatone (5228) on Jan 08, 2000.
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