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Descent (DOS)

88
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

User Reviews

A stomach turning adventure... Chris Martin (1098) 5 Stars5 Stars5 Stars5 Stars5 Stars
A decent flight combat sim, but could've been better. James1 (240) unrated
This is one of my favorites Goteki45 (308) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars
Axes Ashley Pomeroy (233) unrated
Great technology, but lacks atmosphere. Afterburner (477) 3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars
A Classic Game You Can't Go Wrong With wossname (159) unrated
A 360 Degree Shooter, that is Innovative, but it is highly repeatative NotTwoQuick (22) 3 Stars3 Stars3 Stars3 Stars3 Stars
Was a good game on an older PC Jeremy Bailey (5) unrated
A game I'm rather indifferent to. Tomer Gabel (4388) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Overall MobyScore (81 votes) 4.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
The DOS Spirit
Kort og godt -- Descent gjorde et inntrykk på meg som 13-åring som fremdeles gir meg en sterk lengsel tilbake til glansdagene. Ved spørsmålet om Descent fortjener The DOS Spirit Golden Award, så er svaret et hjertfølt, pøbelrørende, og rungende JA!.
100
High Score
Allting är uppbyggt i 3D-miljö och kan för vissa ge upphov till illamående. Så bra är det!
96
PC Gamer
Terrific graphics; non-stop action; and true 3D movement. The complex controls can take a while to master. Parallax did a magnificent job -- easily one of the most addictive and entertaining action games you'll play.
93
Coming Soon Magazine
Imagine a first-person perspective game that allows you to make a loop in a true virtual environment with unbelievable textures, fast pace action and a great soundtrack without sacrifying speed and having to buy a twin pentium motherboard. Surely, you think this is only a dream and that you probably hope it will one day come true. Fortunately, the folks at Parallax Software have heard your prayers and decided to reward you for your patience with one of the best action games available for the PC: Descent.
92
MikroBitti
Shareware-versiosta päivittävien on syytä tietää, että rekisteröidyn muistivaatimukset ovat himpun tiukemmat, mikä voi vaikuttaa ääniefekteihin. Rekisteröity ja kaupallinen Descent ovat toistaiseksi 100% identtiset, joskin kesän mittaan on luvattu lisukkeilla varustettu CD-ROM-only painos. Descent on kirkas tähti alkuvuoden räiskintätaivaalla. Näyttävä toteutus ja toiminnan vauhti koukuttavat räiskinnästä pitävät perusteellisesti, erityisesti 3D-toteutuksen ja verkko/linkki/modeemi-moninpelin perustellessa ostopäätöstä.
92
PC Games (Germany)
Doom 2 ist dreidimensional, oder nicht? Nachdem man einen kurzen Blick auf Descent geworfen hat, ist man da nicht mehr so sicher. Schließlich gibt es nur eine 2D-Karte, die Gegner sind dünner als Papier, man kann nicht fliegen, nicht einmal springen. Wo bleiben da die Höhen und Tiefen des Raums?
90
CD Player
Als erstes läßt die schnelle Grafik das Herz höher schlagen. Wer kein Gefühl für die dritte Dimension besitzt, ist in den komplexen 3D-Levels schnell verloren. Stimmt die Orientierung, freut man sich über die geschickt agierenden Gegner, denen der Spieler immer wieder in clever aufgebaute Fallen läuft. Bis die 30 Level durchflogen sind, vergeht einige Zeit. Neue Gegner und verrückte Tunnel-Designs sorgen für die nötige Motivation.
90
GameCola.net
In all, Descent is a great game. It remains a unique experience that hasn’t enjoyed the spotlight it truly deserves. If fact, Descent 4 was canceled due to the poor sales of Descent 3. The ill-fated engine for Descent 4 was used to make Red Faction. So, there is a worthless fact for ya. But Descent is worth a look!
90
Electric Playground
Some would argue that Descent has completely reinvented the 1st person genre, I for one would not go that far. But what Descent has succeeded in doing is to take gaming, involving fully realized 3D environments, to a new level. It's not as graphically rich as its progeny (i.e. Warhawk for the PSX) but then it wasn't developed for a pure game system such as the PlayStation or the Saturn. Not to mention, anything older than 3 months is already ancient looking (these are heady days for gaming). Besides, I couldn't give a damn about graphics when gameplay is this much fun. In any case, my point is academic; as I haven't had a chance to marvel at what the other versions of Descent will look like (name a system and there will be a version of Descent for it in the new year). Descent is a must buy for the PC and for me to expand on this point would be a waste of information packets. Buy it, regret isn't an option here.
90
Computer Games Magazine
With the same kind of following as Doom and Doom II, Descent has a long following of dedicated Descent lovers that EAT, BREATH and SLEEP Descent too. With a following like that, one would expect a barrage of homemade levels, and there is! Interplay has a monthly level creation contest, and on their WWW page you can find a bunch of new Multiplayer or Solo Descent levels. I've heard through the grapevine that Genie will be hosting the official Descent multiplayer network as well. Of course, you can play through the Internet for free with the addition of a program called KALI. It will be nice to play it the way Interplay and Genie have designed. A new level each week, and team play wit up to 8 people at once in teams of 2. We'll have to wait and see where that goes, but Descent certainly has a very brightly lit future!
90
All Game Guide
Descent is definately a memoriable game, destined to become a classic game of our time. Although not as innovative as Pong or Pac Man to their respective times, Descent brings with it a fresh new style.
90
PC Player (Germany)
Descent hat sich bei mir mühelos den Spitzenplatz unter den 3D-Actionspielen gesichert. Die großen und höchst abwechslungsreichen Level, die intelligenten Gegner und eine genial eingängige Steuerung sorgen für langen Spielspaß. Dazu kommt der immens vergnügliche Adrenalinstoß, wenn der Reaktor explodiert und man den verflixten Ausgang noch nicht gefunden hat.
87
Joystick (French)
Jeu d'arcade très enboûtant, bien qu'assez complexe, Descent bénéficie d'une finition et d'un réalisme à toute épreuve.
81
PC Joker
Trotz der optischen Einschränkungen hat uns Descent am Monitor also mehr Spaß gemacht, zumal einem die Loopings im „Flug-Duum“ der Jungs von Parallax auch hier den Magen umdrehen können. Und gerade mit einem Spezialstick wie Cyberman oder Thrustmaster hat man die Sache dabei besser im Griff, zur Not genügen dann auch Maus, Standard-Joystick oder Keyboard. Für den Stereo-Sound aus aufpeitschender Musik und makellosen Effekten braucht's ebenfalls keinen VR-Helm, und wer uns nicht glaubt, der kann sich ja mal die sieben Level lange Shareware-Version besorgen. Wer hingegen nur behelmt zocken möchte, der sollte vielleicht auf geradlinigere Spiele wie „Zephyr“ warten – einen Test dazu gibt’s in der nächsten Ausgabe.
81
Power Play
Nach diversen mehr oder weniger gelungenen Klonen anderer Firmen bekommen die etablierten id-Software Produkte jetzt erstmalig wirkliche Konkurrenz. Mit „Descent“ ist Interplay eine echte Alternative im 3D-Baller-Einerlei gelungen. Das setzt neben einer sauberen technischen Umsetzung auch gutes Spieldesign und eine zügige Story voraus. Drei Dinge, die „Descent“ locker bietet. Der frische Raumpilot düst, dank vielfältiger Grafikoptionen, völlig ruckelfrei durch die Gegend und wird durch viele Gags, knarzigen Soundtrack, vertracktes Level-Design und Zeitlimit nachhaltig gefordert. Reichlich Extrawaffen und Bömbchen sorgen für zusätzliche Motivation. Etwas gewöhnungsbedürftig ist die Automapping-Karte. Besonders in späteren Levels, die Stationen werden dann immer größer, verläßt man sich besser auf seinen eigenen Orientierungssinn. Für mich ist die ungewohnte dritte Dimension das größte Kaufargument.
81
Power Unlimited
De optimale bewegingsvrijheid die in Descent mogelijk is, is wel even wennen, maar na een tijdje wil je niet anders. Er wordt wel gezegd dat Descent doet voor Doom wat Doom deed voor Wolfenstein 3D. Dat zal nog moeten blijken, maar het is wel zo dat andere 3D shoot-'em ups na het spelen van Descent, wel eh, zo plat lijken.
80
Computer Gaming World (CGW)
DESCENT isn't perfect. The sequence of events can get monotonous after a while: get the blue key, get the yellow key, get the red key, blow the core, get out. But it is a game that you'll find yourself booting up time and time again. I suspect DESCENT will get old as solo game long before network players tire of it. But besides providing pulse-pounding entertainment for an amazingly low retail price, DESCENT points the way to the future of true 3D gaming, and for that reason alone it's one game that shouldn't be missed.
80
World Village (Gamer's Zone)
As the next step along the Wolfenstein-Doom evolutionary ladder, Descent makes a great impression and a pleasing distraction. However, Descent has the same fundamental problem as Doom in terms of long-lasting playability: the only way to keep the game interesting is to up the sheer number of robots you have to kill. In the end, after thirty levels, I was ready to ascend from Descent.
80
GameSpot
With addictive action, network multi-player play and Descent level editors available everywhere you turn, I say without hyperbole that Descent is destined to be a classic. Don't believe me? Download the widely available free demos (while you're at it, check out Descent II as well) and judge for yourself. Just remember to keep your airsickness bag handy.