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Descent (DOS)

88
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.
Written by  :  Tomer Gabel (4388)
Written on  :  Jan 10, 2000
Platform  :  DOS
Rating  :  3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars

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Summary

A game I'm rather indifferent to.

The Good

As a programmer, I have to appreciate the amazingly fast and complex game engine, which utilizes portals (a la Unreal engine). The game ran smooth on my 386 and perfect on my 486, and looks damn good with relatively high detail level, texture mapping and gouraud shading. I'm impressed.

The Bad

But as a game, I don't like it a great deal. The controls are needlessly complex (too many keys to control, and it's not really necessary), the level design is simply not very interesting and the sound effects are horrible.
Most importantly, gameplay - it seems like a decent game and a lot of people like it (for reasons I can understand), but since I never liked freespace games I don't like this particular one any more than the others.

The Bottom Line

Again, technically impressive but other than this a fairly boring game.