Solomon's Key for the NES was released in Japan on this day in 1986.

Dragon Lord (DOS)

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MobyRank
100 point score based on reviews from various critics.
3.5
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Written by  :  Indra is here (19677)
Written on  :  Feb 16, 2004
Platform  :  DOS
Rating  :  3.67 Stars3.67 Stars3.67 Stars3.67 Stars3.67 Stars

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Summary

Breeding Dragons? What more would you ask for?

The Good

Now this is an old game. Probably the first game of its kind to come up with an interesting approach: Breeding Dragons and trying not to get blown up in the process!

Now how many games do you know that involves breeding dragons? Probably none...there are plenty on raising monsters...but none of them about breeding them before they were born.

It's an interesting approach this game, and probably the only thing that's gotten me mildly interested in chemistry...hahaha. You raise dragons and in the process of breeding, you brew chemicals and ingredients to make you dragon stronger (or dumber), depending on what you put in. You need some extra research of trial and error to find out what's good and bad for your dragon. If you don't have the manual for the game (which describes the effects of the many chemicals you administer), you'd better off not play the game at all, as you can't play it without knowing what an ingredient does to your dragon. If your potions are too unstable: KABOOM. Bye bye laboratory.

And they come up in all different shapes and sizes. It's love at first sight when you successfully hatch your first baby dragon. You'll never forget those horns...

After your first dragon, you can go on the rampage. This game is pure introduces what chaos really means! But, breeding dragons is not cheap. No sir! So what does a physco dragon breeding wizard do to make ends meet?

"Dragon for Hire!"

Oh, yes. Check out the political news at your local newspaper and find out which town is fighting which...and send your dragon a-flying to toast one of those towns. The other (bigger) town will be sooo grateful, they'll send a bundle of money coming your way as tribute. Not satisfied? Find a small town and slaughter the place. Hopefully, they'll see the truth in dragon fire and join your cause, electing you supreme ruler and holder of taxes.

The game is an equal balance between dragon-action and chemistry/magic-action. You send your dragon to set of fireworks, you use your magic to heal him. You send your dragon to conquer a town, you use your magic to increase the growth rate of your new found town.

If you want better results attacking towns, you can go into arcade mode and manually level the place yourself! But remember not to burn everything in sight...you still want to conquer the place, right?

The Bad

You need the manual in this game for chemistry, without it, the game is practically - unplayable.

Most of the time, you have to play your dragons manually. There are some automatic scenes where your dragon attacks a town, but it they really don't do a good job, so you have to "arcade" your dragon along the way.

The interface and color kinda makes you sleepy by the way...zzzzzz

The Bottom Line

Dragons. Gotta love 'em.