User review spotlight: Carmageddon (DOS). Released in 1997.

Dragons: A Challenge in Chivalry (DOS)

Dragons: A Challenge in Chivalry DOS The company logo

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Description

Long ago in a far away land, the Princes Gwen was captured and imprisoned in a castle. Your goal is to rescue her! The gameplay of Dragons is similar to a sideways version of Breakout. The good sorcerer Bruce has provided you with a magical sword and five magic coins. Using the sword, you need to bounce the coins into the bricks of the castle which will destroy them. When the coin bounces back, you need to make sure you don't miss it with the sword otherwise that coin will be lost; lose all of your coins and the game ends. Unlike most Breakout style games, you don't need to destroy every brick on the screen, you only need to get a coin through all the layers of bricks and hit the back wall to complete the level and advance in rank. To make the game more challenging, one of several enemies will be wandering around the playfield, some of which will create additional bricks to get in the way. They can be destroyed with a coin, however when that happens the game speed will increase! As you increase in rank, the number of brick walls you need to get through will gradually increase. Good luck on your quest...

Screenshots

Dragons: A Challenge in Chivalry DOS Title screen
Dragons: A Challenge in Chivalry DOS Watch out for that wizard on the Serf level
Dragons: A Challenge in Chivalry DOS Part of the background story
Dragons: A Challenge in Chivalry DOS Smashing through the bricks...

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Servo (55823) added Dragons: A Challenge in Chivalry (DOS) on Oct 23, 2004