Dune II: The Building of a Dynasty (DOS)

83
Critic Score
100 point score based on reviews from various critics.
3.8
User Score
5 point score based on user ratings.
Written by  :  Peter Clark (10)
Written on  :  Mar 12, 2003
Platform  :  DOS
Rating  :  3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars

3 out of 3 people found this review helpful

write a review of this game
read more reviews by Peter Clark
read more reviews for this game

Summary

What a Game!!!

The Good

This game was the game that got me addicted to real time strategy, at the time it was amazing and addictive, but since playing newer games it's hard not to criticize it. A clear advantage was that each team had its own special weapon built in the palace and their own special unit. Each side also had its own 'character' being represented by the attitude of the advisor. The story line was solid and I followed it having never read the book, in fact I didn't know the book existed.

The Bad

Compared to present day RTS games it looks terrible, but its unfair to compare the game to other games made 5 years later. The graphics were acceptable. The most annoying bit about the game was that you could only send one unit at a time to attack, so it would be common for them to get systematically destroyed. Also the missions were all the same, kill every unit if the other team. The units from team to team were the same excluding the special weapons. I only played this game on my old computer so I can't comment on sound because it didn't work.

The Bottom Line

Obviously outdated now, but at the time it was AMAZING. My bad comments on the game are inevitable because the RTS game I currently play (TA) is 5years younger and a lot better. If you want a taste of a quality old game get hold of this, it will make you laugh as you pear into the world of old games, but revel in the knowledge of the fact that Dune was the precursor to Command and Conquer and effectively was the beginning of quality real time strategy.