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Combine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.

This is the ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.

Also includes a permadeath option that, when a character dies, completely deletes the character and saved games.


Dungeon Hack DOS Casting a fireball.  The spell list is grayed out for several seconds before another spell can be cast.
Dungeon Hack DOS Title screen
Dungeon Hack DOS The in-game menu.  Here, beside the menu options themselves, you can organize your inventory while safe from monsters.
Dungeon Hack DOS The dungeons are as customizable as you can get short of actually placing the walls yourself.

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Part of the Following Groups

User Reviews

The ultimate in Dungeon Games? Not quite... Chris Martin (1204) 4 Stars4 Stars4 Stars4 Stars4 Stars

Critic Reviews

Tilt Jan, 1994 86 out of 100 86
All Game Guide 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Retro Archives May 19, 2018 14.5 out of 20 72
Génération 4 Jan, 1994 72 out of 100 72
Power Play Nov, 1993 69 out of 100 69
Score Mar, 1994 66 out of 100 66
High Score Feb, 1994 3 out of 5 60
Play Time Feb, 1994 55 out of 100 55
PC Joker Jan, 1994 29 out of 100 29
Computer Gaming World (CGW) Feb, 1994 Unscored Unscored


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Chris Martin (1204) added Dungeon Hack (DOS) on Mar 07, 2000
Other platforms contributed by Terok Nor (26593)