Description
Combine the gameplay ideas of Hack/Nethack with the Eye of the Beholder 3 game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, you can create your own dungeons and then crawl through them.
With the random level generator, this is ultimate dungeon crawl with over 4 billion possible dungeon configurations, with the ability to regenerate the entire dungeon structure, just the items, just the style, monster frequency, trap frequency... or any combination.
Also includes a "realism" option that, when you die, completely deletes your character and saved games.
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Trivia
For many people who play this game the hardest part is finding food. Interestingly enough, you can not die of starvation in the game. Having the food bar at empty simply means you will not be able to rest. So the best strategy regarding food use is to only consume rations when resting is required. Use the "vending machine" shrines which can be found on every level to regain health whenever possible, and try to only rest when you need to memorize/pray for spells.
This entry to the MobyGames database was contributed by
Chris Martin
(1116) on Mar 07, 2000.