User review spotlight: Carmageddon (DOS). Released in 1997.

Dungeon Hack (DOS)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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Combine the gameplay ideas of Hack/NetHack with the Eye of the Beholder III game engine and you get a graphical version of Hack: Dungeon Hack. Largely based on a construction set, the player can create their own dungeons and then crawl through them.

This is ultimate dungeon crawl with over 4 billion possible dungeon configurations thanks to the random level generator. The generator has the ability to regenerate the entire dungeon structure, or just the items, the style, monster frequency, trap frequency... or any combination thereof.

Also includes a "realism" option that, when a character dies, completely deletes the character and saved games.


Dungeon Hack DOS Expect your trophy screen to look similar to this by the end of the 25th level.  Amaizingly, some monster types haven't even made an appearance this game!
Dungeon Hack DOS Casting a fireball.  The spell list is grayed out for several seconds before another spell can be cast.
Dungeon Hack DOS The Element Lord, the hardest of the several possible end of game bosses, has a mean left hook.
Dungeon Hack DOS How would you like this character in your Baldur's Gate party!  In a solo game like this, multi-classing is highly recommended.

Part of the Following Groups

User Reviews

The ultimate in Dungeon Games? Not quite... Chris Martin (1098) 4 Stars4 Stars4 Stars4 Stars4 Stars

The Press Says

Tilt Jan, 1994 86 out of 100 86
All Game Guide 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Génération 4 Jan, 1994 72 out of 100 72
Power Play Nov, 1993 69 out of 100 69
PC Games (Germany) Jan, 1994 65 out of 100 65
High Score Feb, 1994 3 out of 5 60
PC Player (Germany) Jan, 1994 49 out of 100 49


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Chris Martin (1098) added Dungeon Hack (DOS) on Mar 07, 2000
Other platforms contributed by Terok Nor (19024)