1 out of 2 people found this review helpfulwrite a review of this game
read more reviews by Ungi
read more reviews for this game
SummaryThe reason I bought my memory expansion for the Amiga 500 in 1989
The GoodThis game was, at the time of it´s release, absolutely incredible. Awesome. Unbelievable. You haven´t seen something like that before! I saw the game at a friend, and i knew: I wanted to play this game at home, too. So I upgraded my Amiga with another 512KB memory (which was quite expensive at that time, at least for a 16 year old) - just to be able to play it. DM was one of the first Amiga games that required 1MB to run. When inserting the memory expansion, I ruined the 68000 CPU, so I had to open my Amiga the first time. Finally I replaced the CPU and was able to play DM. I played through it in about a month - and didn´t regret a second. I just LOVED the game. BTW, the PC version of it was done by Psygnosis and released as late as 1992. Still a good game, but at this time not the sensation it was back in 1989. Or, to be more exact, in 1988, when the first version was released for the Atari ST. For ST and Amiga followed with "Chaos Strikes Back", which was very hard - and therefore never solved by me. Dungeon Master 2: Legend of Skullkeep was released many years later in 1995 - but it was just an average rpg, only worth of notice cause there weren´t that many new rps in this year.
The BadHm. The Amiga version had a very tough copy protection and didn´t support harddisks. This was not important in 1989, but it bothers me now. The PC version works fine from hd.