Description
Ecstatica is a 3D action game with adventure elements, where you must free a the young sorceress Ecstatica from the unholy spell cast by vile supernatural forces. The peaceful village of Tirich was invaded by horrifying monsters. You are a lonely adventurer looking for shelter who finds himself in the role of a hero who must awaken Ecstatica, save the village and its inhabitants, and defeat the forces of darkness who are pulling the triggers behind the scene.
This is a survival horror game, somewhat similar in gameplay style to
Alone in the Dark. Walk around and examine your environment, gather materials you need to solve puzzles--and gather weapons to defend yourself against the minions of evil. The hero can walk, sneak (in order to avoid fighting monsters) or run. He fights in real time, striking with melee, and later also long-ranged weapons, and parrying the opponents' hits when necessarily.
Alternate Titles
- "魔城迷蹤" -- Chinese spelling (traditional)
- "Ečstatica: a state of mind" -- Tag-lined title
Part of the Following Groups
User Reviews
The Press Says
| PC Gamer |
Feb, 1995 |
93 out of 100 |
93 |
| PC Games (Germany) |
Nov, 1994 |
92 out of 100 |
92 |
| MikroBitti |
Dec, 1994 |
90 out of 100 |
90 |
| Power Unlimited |
Feb, 1995 |
9 out of 10 |
90 |
| Coming Soon Magazine |
Dec, 1994 |
89 out of 100 |
89 |
| PC Joker |
Dec, 1994 |
87 out of 100 |
87 |
| PC Format (UK) |
Dec, 1994 |
87 out of 100 |
87 |
| High Score |
Jan, 1995 |
4 out of 5 |
80 |
| Adventure Classic Gaming |
Dec 04, 1997 |
     |
80 |
| Computer Gaming World (CGW) |
Feb, 1995 |
     |
80 |
Forums
There are currently no topics for this game.
Trivia
Development
According to
Jason Scott from textfiles.com,
Andrew Spencer worked for six years on the game prior to its release.
Technology
Estatica uses an interesting software 3D "ellipsoid" technology that renders objects and characters completely using filled spheres/ellipses. The highly-optimized rendering algorithm performs automatic Gouraud shading and z-buffering, so the spheres are lit correctly and mesh together without noticable artifacts.
Name of the Game
The word "Ecstatica" comes from New Latin and from Ancient Greek (ekstatikos) and one meaning is "A woman perceived to have a highly sensitive emotional state, or prone to quasi-mystical trances." And here it fits perfectly because the woman you rescue is named Ecstatica and is in a state of trance during your adventure and all her nightmares and visions come true in Tirich.
This entry to the MobyGames database was contributed by
faceless (395) on Jan 13, 2000.