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Digital Image Design Ltd. | | Project Director | Don Whiteford | | Project Management | Don Whiteford | | Managing Director | Martin Kenwright | | Creative Direction | Martin Kenwright, Shaun Hollywood | | Director | Russell Payne | | Producers | Don Whiteford, Martin Kenwright | | Assistant Producer | Tim Johnson | | Project Planning and Game Integration | Colin Bell | | Original Concept | Martin Kenwright | | Director of Programming | Colin Bell | | Lead Programmer | Steve Monks | | Lead Programmer Military Systems | Nevil Plura | | Programmers | Charles Wallace, Derek Johnson, Paul Frewin, Roderick Kennedy, Roger Godfrey, Stephen Powell | | TIALD Simulator Development and Adaptation | Nevil Plura | | 3D World Code | Charles Wallace | | 3D Engine Design | Russell Payne | | WarGen Design and Coding | Michael Hocking | | WarGen Components | Stephen Powell | | Aeronautical Engineer and Programmer | Neil Lecky-Thompson | | GUI Implementation | Stephen Powell | | GUI System Development | Iain McLeod | | Program Module Integration | Steve Monks | | Head of 3D Design | Ian Boardman | | Management of 3D Modelling and World Building | Ian Boardman | | Artists | Andrew Bate, Andy Gahan, Chantelle Thacker, Craig Houston, David Ambler, Donna Chippendale, Ian Tasker, Martin Carter, Neil Ambler, Robert Ball, Simon Kershaw, Stuart Jennett | | 3D Shape Design | Andrew Bate, Andy Gahan, Chantelle Thacker, David Ambler, Ian Tasker, Neil Ambler, Simon Kershaw | | 3D Designer | Paul Hollywood | | Texture Map Design | Robert Ball | | 3D World Design | Tim Johnson | | Silicon Graphics Art | Stuart Jennett | | Cool Explosions | Stephen Tickle | | Graphic Design | Shaun Hollywood | | Input into 3D Systems | Paul Hollywood | | 3D Techniques and Effects | Chris Orton | | Design of Texture Maps | Craig Houston, Martin Carter | | Rendered 3D-studio art for the simulation and manual | Donna Chippendale | | Mission Development | Damian Edwards, Ralph Van Doorn | | Mission Building | Andrew Bate, Andy Gahan, Paul Chaffe, Simon Kershaw, Tim Johnson | | World Building | Craig Houston, Martin Carter | | Scenario Maps | John Knight | | Simulation Design | Don Whiteford | | GUI System Design | Michael Hocking | | Weapon Flight Models | Neil Lecky-Thompson | | Flight Models | Roderick Kennedy | | Avionics | Roger Godfrey, Stephen Powell, Steve Monks | | Neural Networks | Michael Hocking | | Sound and Music Integration | Robin Anderson | | Target Management | Paul Hollywood | | Missions and Environment Building | Paul Hollywood | | Head of R&D | Chris Orton | | R&D Programmers | Iain McLeod, Mike Burrows, Robin Anderson, Stephen Tickle | | R&D AI Researcher | Michael Hocking | | AA Combat AI | Michael Hocking | | AI | Roger Godfrey | | SmartPilots AI Controlled Pilot System | Roderick Kennedy | | Research and Development | Mike Burrows | | R&D | Paul Frewin, Russell Payne | | Assistance with Military Research | Paul Chaffe | | General Research | John Knight | | Researcher | John Knight | | Background information on Norway | John Knight | | Network Manager | John Bradley | | Network Communications System | Iain McLeod | | Testing | Damian Edwards, Geoff Wynne, John Knight, Jon Spencer, Phil Owen, Ralph Van Doorn, Rob Openshaw | | In-game language handling for localisation | Derek Johnson | | Manual Proofing | Damian Edwards | | Manual Concept | Don Whiteford | | Manual Copy | Don Whiteford, Martin Kenwright, Michael Hocking, Roderick Kennedy, Simon Kershaw, Tim Johnson | | Publisher Relations | Martin Kenwright | | Press & Media Relations | Nick Clarkson | | Publisher Liaison | Nick Clarkson | | Press and Advertising | Nick Clarkson | | Military Liaisons | Paul Chaffe | | Head of Aeronautical Engineering | Roderick Kennedy | Special Thanks | | Advertising, Packaging, Videos, Documentation Design and Production | the Advertising Agency Ltd | | Information, Advice and Support | BAe Publicity Dpt | | Information and Aircraft Line Drawings | Key Publishing | | Information | Lockheed Publicity Dpt | | Head of EF2000 Marketing at British Aerospace | Ned Frith | | EF2000 Test Pilot | John Turner | | Hardware | IBM Computers | | Special Thanks to | David Chinn (Royal Aeronautical Society and NEFMA), DID Administration - All the support staff in the office |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Tim Johnson, 34 other games Colin Bell, 21 other games Derek Johnson, 20 other games Steve Monks, 18 other games Mike Burrows, 17 other games John Turner, 16 other games Martin Kenwright, 15 other games Craig Houston, 13 other games Russell Payne, 13 other games Martin Carter, 11 other games Don Whiteford, 11 other games Neil Ambler, 10 other games Chris Orton, 10 other games Paul Frewin, 10 other games Ian Boardman, 9 other games Nick Clarkson, 9 other games Roger Godfrey, 9 other games Charles Wallace, 8 other games Nevil Plura, 8 other games Shaun Hollywood, 8 other games Paul Hollywood, 8 other games Robin Anderson, 7 other games Jon Spencer, 7 other games Andy Gahan, 7 other games David Ambler, 6 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: F22 Air Dominance Fighter, a group of 29 people Wargasm, a group of 20 people Inferno, a group of 14 people Total Air War, a group of 14 people TFX, a group of 12 people RoboCop 3, a group of 8 people MotorStorm: Pacific Rift, a group of 8 people MotorStorm, a group of 8 people WRC World Rally Championship, a group of 7 people Epic, a group of 7 people Juiced 2: Hot Import Nights, a group of 6 people Eurofighter Typhoon, a group of 6 people Juiced, a group of 5 people Falcon, a group of 4 people F29 Retaliator, a group of 3 people Twin Caliber, a group of 3 people Juiced 2: Hot Import Nights, a group of 3 people Reach for the Skies, a group of 3 people eRacer, a group of 3 people Flight of the Intruder, a group of 3 people Falcon Operation: Firefight, a group of 3 people Rocky, a group of 3 people
Credits for this game were contributed by Sciere (208666) |
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