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SummaryIf open ended gameplay is your thing, look no further
The GoodDaggerfall is without question the biggest game I have ever played (Yes, I have played Elite) in a lot of aspects. It contains a world, too big to describe, a main story that's long, intricate and very hard to complete (for many reasons). It also contains mounts, ships, houses, guilds, royalties, assassins, monsters, dungeons, crypts, magic, love, well, you name it. It's all in here. You can spend a year real time immersed in Daggerfall without ever even touching the main storyline. There's so much to do and to see it's almost overwhelming. Even though it came out in 1996 I am still playing it. I even got it to work on WIndows XP!
The BadThe bugs. Unfortunately, Bethesda discontinued the support for this game in 1998, leaving it in a sad state. When in dungeons you'll want to save often because sooner or later you know you're gonna fall through the floor and die. The main story is so easily breakable it's almost funny. And whatever you do, don't take advantage of all the weaknesses found in the advancement system since it makes the game really boring, really fast.