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The Elder Scrolls: Chapter II - Daggerfall (DOS)

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Released
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80
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.
Written by  :  Mattias Kreku (423)
Written on  :  Jul 22, 2003
Rating  :  4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

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Summary

If open ended gameplay is your thing, look no further

The Good

Daggerfall is without question the biggest game I have ever played (Yes, I have played Elite) in a lot of aspects. It contains a world, too big to describe, a main story that's long, intricate and very hard to complete (for many reasons). It also contains mounts, ships, houses, guilds, royalties, assassins, monsters, dungeons, crypts, magic, love, well, you name it. It's all in here. You can spend a year real time immersed in Daggerfall without ever even touching the main storyline. There's so much to do and to see it's almost overwhelming. Even though it came out in 1996 I am still playing it. I even got it to work on WIndows XP!

The Bad

The bugs. Unfortunately, Bethesda discontinued the support for this game in 1998, leaving it in a sad state. When in dungeons you'll want to save often because sooner or later you know you're gonna fall through the floor and die. The main story is so easily breakable it's almost funny. And whatever you do, don't take advantage of all the weaknesses found in the advancement system since it makes the game really boring, really fast.

The Bottom Line

Daggerfall is gigantic. It is also one of the best free form RPG's of all time. If it weren't for the horrendous bugs and the somewhat oversized dungeons this would have been my all time classic. (Which is Wasteland)