87
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
Written by  :  Staffan Bengtsson (4)
Written on  :  Apr 15, 2003
Platform  :  DOS

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Summary

A milestone in rpg's

The Good

Legend of Darkmoon was probably the first computer roleplaying game that graphically told a story. While other rpg's had storylines there where often nothing more than a prelude and a prologue and a great deal of hacking in between. Others had a continuing storyline, but it was just text, no visuals to support it. LoD starts with an animated introduction, as you progress you encounter NPC's that only adds to the mystery around the old temple Darkmoon. Even further you encounter notes staggered around, telling you more about the truth. You also experience several cutscenes about whats happening inside and outside of the temple as your adventure continues towards the at-the-time original ending.

Besides the storyline, Legend of Darkmoon was also the first rpg that was actually put into a crafted location. It doesnt take place in this humongous dungeon, or forest, or whatever. It all takes place in a huge temple with a underground system and three tall towers.

It is also one of the first rpg's that isnt entirely linear. You will travel downwards or upwards, and each new thing you find might be your key to unlock a new part of the temple.

Today the graphics is a bit dated, but if you can ignore the fact that the game is ten years old, you will love it. Its one of the few games from this time that is worth a try.

The Bad

Its difficult alright. I played the game with a party imported from Eye of the Beholder 1, and I really cannot see anyone having an easy time with fresh new characters. Some of the puzzles are really difficult and it does require a whole lot of thought, or a walkthrough, to finish it. Also, there is one part of the game that can only be passed if you have an thief in your party. There is a thief you may recruit, but if you dont do it right, you might be stuck and forced to restart the entire game.

The Bottom Line

History about the game: Back in 1986, Dungeon Master revolutionized the role-playing genre as it was the first real time computer rpg game with a 3D view and mouse control. Other companies where not late with trying to copy the success of Dungeon Master. One such company where Westwood Associates and their Dungeon & Dragons licensed game "Eye of the Beholder".

Even if "Eye of the Beholder" blasted the competition out in the orbit, it was still 'only' a classic dungeon hack. The Sequel, "Legend of Darkmoon" released in 1991, raised the bar of role-playing games, forever.

Where Eye of the Beholder lacked in story, Legend of Darkmoon had a rich and intriguing storyline, from start to end.

Story: The heroes of Waterdeep are sent to investigate strange disappearances from villages north of the city. Reports have been made of discoveries of human remains in shallow graves. The clues seem to lead to the Temple Darkmoon, which appears to be a peaceful sanctuary, run by divinely-inspired priests. Alas, as often happens, appearances are deceiving, and the TempleÂ’s dark secret is up to the players to unfold.



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