Amiga versionThe Amiga loading screen for this game was an overscan image, which was a first for MicroProse.
BaseIn F-15 Strike Eagle II you can be followed all the way back to base by enemy jets - but don't expect any help, such as planes being scrambled or anti-aircraft fire - you're on your own! They just don't seem to care down there on the ground.
BugsIn the PC version if you ran out of fuel far from base, you could fly upside down and your F-15 would 'fall' upwards, so the player could make it all the way back to base without crashing. Not only that, but enemy missiles would not hurt your plane when flying this way.
CoverBill Stealey was most annoyed when he discovered that MicroProse had commissioned different box art for the Amiga/ST version of the game, although he did admit that the painting was pretty excellent.
DevelopmentThe conversion to the Amiga/ST was being developed as Bush senior started the first invasion of Iraq. There was serious consideration of tying in the Amiga/ST version to Desert Storm, but fear of a publicity backlash put the dampers on that.
F-19 Stealth FighterIf you have F-19 Stealth Fighter, you can copy two of the game worlds over and play it with F-15 SE2, replacing two of the existing game worlds.
VoiceOne of the first games, if not the first, that managed to playback a digital audio sample on the AdLib (remember: the AdLib only had a FM chip and no DAC). It was a voice at the beginning of the game which said "Strike Eagle, clear for takeoff". Microprose used that hack in M1 Tank Platoon and Stunt Track Racer around the same time.
Information also contributed by Geffel and Kasey Chang