Forums > Game Forums > Fallout > Oh sweet Lord that's the Elder God!

user avatar

Slug Camargo (583) on 10/8/2010 1:59 AM · edited · Permalink · Report

So I got caught by this Super-Mutant leader of sorts, Lou something or other, and I was pretty surprised to notice he was voiced by Master Tony Jay (the guy who did the Elder God in the Soul Reaver series)!! I hadn't had such a fanboigasm since the time I recognized Vorador as the US President in Metal Gear Solid 2! Weeeeeeeeee!! :D

By the way, the guy beat me around a bit and then he threw me in jail, which faced me with two of the worst things I encountered in the game so far:

  • First, I couldn't lockpick the door until I tried like 4 times in a row. I mean, what the fuck is that about? How does just being stubborn make up for a lack of skill? Why have so many skills and traits at all? Same thing happened later on when trying to hack a computer.

  • Second, even though I managed to escape the cell, I didn't get much further. There was no way for me not to get my ass busted open by one of the many Super Mutant patrols in the place (I did manage to make the whole facility explode, though =P).

So, what's with that, Fallout specialists? Does this happen a lot, getting to a dead-end situation where I'm helplessly stuck and I have to resort to some old savegame? Because I don't care how much of a Messiah of gaming you consider this to be, that's pretty shitty game design if you ask me --especially since I got to this situation more or less by bad luck a good while back (a couple bad choices in some conversation while doing a completely unrelated quest).

Anyway, other than that (and the fact that I don't see how the writing in this game is in any way OH SO MUCH BETTER than the writing in the third one, which Fallout purists hate so much), I rather like the game. The time limit ended up not being an issue at all, the mechanics are complex but in a very very enjoyable way (I love having to pay so much more attention to my stats than I ever had to in Fallout 3 --Deathclaws are serious business in this one), and the turn-based combat is nowhere near as bad as I feared (it's shitty enough for me to question purists once again, though).

Definitely gonna play the second one once I'm done with this.

Edit: Oh, also, no radio stations. That's very bad.

user avatar

The Fabulous King (1332) on 10/8/2010 2:17 AM · Permalink · Report

Damn, I should get some sleep but you had to make this thread.

The first time I played Fallout, I never saw the Master nor Brotherhood of Steel. I went to Necropolis to find the water-chip. Before I had done a quest for some punks that involved blowing up a cathedral (never found out the true purpose of that place). I was level 7, I had to find the water-chip. Went to Necropolis. Got caught by super mutants. Got thrown into some military base.

The point is that I escaped from that base. And finished the game apparently. So if my sleepy head now gets your post right, something similar happened to you. So what I'm tryng to say that if I got through that place (though all of my companions died, Dogmeat was the last one to go), without knowing in what shit I was involved in, then so can you.

Also you can adjust the game difficulty settings for skill checks to be more lenient.

user avatar

vedder (70767) on 10/8/2010 7:28 AM · Permalink · Report

I agree that Fallout can be overly harsh at times. Then again I thought that Fallout 3 was way too easy overall.

Fallout 2 was better balanced in my experience. One of the reasons I like that one best.

user avatar

Unicorn Lynx (181780) on 10/8/2010 10:03 AM · Permalink · Report

So, what's with that, Fallout specialists? Does this happen a lot, getting to a dead-end situation where I'm helplessly stuck and I have to resort to some old savegame?

Due to the sheer scope of the game, it would be advisable to have a lot of saves in different places. Not sure about dead ends, but there are surely plenty of uncomfortable situations.

and the fact that I don't see how the writing in this game is in any way OH SO MUCH BETTER than the writing in the third one, which Fallout purists hate so much

I don't think the writing is so much better. What's definitely better is the role-playing aspect. Quest structure, character development, possibilities, etc.

Though I found Fallout 3 a very enjoyable and thoroughly engrossing game, I don't get all this bitching about how they "destroyed the franchise" or whatever.

user avatar

Slug Camargo (583) on 10/8/2010 11:18 PM · Permalink · Report

[Q --start 讞讚-拽专谉路灞辩尗 wrote--] Due to the sheer scope of the game, it would be advisable to have a lot of saves in different places. Not sure about dead ends, but there are surely plenty of uncomfortable situations. [/Q --end 讞讚-拽专谉路灞辩尗 wrote--] Oh, I hear you there. I actually do that, the manual strongly advises as much, but I did it already because it's what I usually do in every game --mostly because I like to have records of every cool moment, I even collect the saves after I beat each game and whatnot. Anyway, that crazy habit is paying off quite handsomely now :D

By the way, I haven't found the game as funny as FO3 so far, but then I'm at a pretty early point, so I can't make a judgement yet. The manual, on the other hand, is hilarious. Never before a game has made me want to have the full boxed, printed package like this one: They really outdid themselves in that aspect.

[Q --start 讞讚-拽专谉路灞辩尗 wrote--] I don't think the writing is so much better. What's definitely better is the role-playing aspect. Quest structure, character development, possibilities, etc. [/Q --end 讞讚-拽专谉路灞辩尗 wrote--] Definitely. I actually don't see that much of a difference because I've been playing an insanely modded version of FO3 for over a year now, but I do remember pretty much breezing through the vanilla version my first time through just randomly choosing perks and skills, and only wearing this or that clothing for cosmetic purposes, as well as going anywhere and picking any quest just like that --No such thing in this one, though. I need to be really careful with the quests I take at these early levels. Even with a companion helping me, a bunch of raiders can become quite the challenge.

I really hope New Vegas has this kind of challenge out of the box.

[Q --start 讞讚-拽专谉路灞辩尗 wrote--] Though I found Fallout 3 a very enjoyable and thoroughly engrossing game, I don't get all this bitching about how they "destroyed the franchise" or whatever. [/Q --end 讞讚-拽专谉路灞辩尗 wrote--] Glad to hear I'm not alone then. I was actually meaning the people over at Rock, Paper, Shotgun. I usually agree with pretty much everything up there, but I never could understand their hatred towards FO3, especially when they specifically berate its writing.

user avatar

Zovni (10504) on 10/8/2010 2:25 PM · Permalink · Report

If I had to justify it in some way I would say that's where the "realism" of the game butts head with having fun. The idea is that the mutants are constantly scouting the wastelands for people to turn into mutants as well as your Vault. So you if play things without any subtletly it makes sense that you attract their attention. Having a high outdoor skill also helps avoiding nasty traps when travelling and everybody knows by now what happens if you hire the water merchants.

But yeah, it is not a very fun thing to experience if it happens to you. I played differently and was able to tackle both the mutant stronghold and the cathedral on my terms, but I guess it's not the most excellent design choice in the game, yeah. The sequel definitely improves that and gives you a very clear indication of when the "point of no return" moments are coming.

As for the writing it seemed to me that the classic games were not as aware of their heritage or their need to live up to anything, so they took a more carefree attitude. Everything was way more permeated with black humor than in Bethesda's otherwise fine game, and most importantly it was more adult-oriented. I mean sure, Fallout 3 said "fuck" a lot, but there were much more mature situations on the originals including sexual situations, homosexuality, child abuse (not to mention the ability to kill kids) and overall nastier shit that came through on the writing, not just through the conversations but even through things as subtle as the damage reports. The villains are also much better characterized on the original than in F3, but you probably missed on much of that from what I can gather.

Anyway those are my two cents.

user avatar

Unicorn Lynx (181780) on 10/8/2010 3:44 PM · Permalink · Report

and most importantly it was more adult-oriented

Yup, that was the thing that bothered me most in Fallout 3. It was... mild. Too mild for a Fallout game.

Otherwise, I think it was a much better game than most Fallout fans made it out to be...

user avatar

Zovni (10504) on 10/8/2010 4:04 PM · Permalink · Report

Its a sad comment on the industry as a whole that a 1997 PC game has more balls than a 2008 multi-platform release.

user avatar

Adzuken (836) on 10/8/2010 8:06 PM · Permalink · Report

Hey man, Duke Nukem Forever looks like it has at least as many balls at Duke 3D. Perhaps even more balls. Of course, it hasn't gone through the ESRB yet, so that may change, but I think they're looking to have lots of balls in the end product, regardless.

Bethesda seems to like toning things down for some reason. The early Elder Scrolls games had nudity and prostitution, yet they're nowhere to be found in Morrowind or Oblivion. They're probably just trying to reach a wider audience, but I really feel that the naked Nords in the Bloodmoon expansion ought to actually be naked.

user avatar

Lain Crowley (6629) on 10/8/2010 9:38 PM · Permalink · Report

Thankfully the modding community is all over this omission.

user avatar

Unicorn Lynx (181780) on 10/9/2010 3:21 AM · Permalink · Report

Thankfully the modding community is all over this omission.

I never play Oblivion without the naked mod. Nothing beats the satisfaction of entering a girl's house, politely initiating a conversation, then suddenly screaming "die, bitch!!", hacking at her with a rusty sword, admiring the corpse for several seconds, then... ahh, here come the really good parts... undressing her... slowly... staring at her naked flesh... fully modded, round breasts, devoid of the protection of the bra... and then...

...oh, oh, that's the best part... rolling her body around... marvelous physics and interaction... rolling her... slowly... out of her house, into the friendly sunlight... for all the guards to see... and then shout into their faces: "now THAT's role-playing!!.. Ha, ha, haaa, muaaahhahahaa!!..."

... .... err... though buying your first train in Railroad Tycoon is also fun, of course!.. Hehe...

user avatar

Lain Crowley (6629) on 10/9/2010 3:52 AM · Permalink · Report

You're now never again allowed to say you upload those PC-98 games just to add to the database.

user avatar

Indra was here (20756) on 10/11/2010 6:16 AM · Permalink · Report

[Q --start Lain Crowley wrote--]You're now never again allowed to say you upload those PC-98 games just to add to the database. [/Q --end Lain Crowley wrote--] Seconded.

user avatar

Lain Crowley (6629) on 10/11/2010 10:26 PM · Permalink · Report

As additional evidence, I was just checking the game updates page and saw this screenshot. Lynx, that is a leotard. Your mind is completely gone.

user avatar

Unicorn Lynx (181780) on 10/12/2010 3:23 AM · Permalink · Report

As additional evidence, I was just checking the game updates page and saw this screenshot. Lynx, that is a leotard. Your mind is completely gone.

Err... That just proves my innocence. I don't know the difference between panties and leotards.

Seriously, what is a leotard? My linguistic skills allow me to decipher it as a "lion who is late", but I guess that's not correct...

user avatar

Lain Crowley (6629) on 10/12/2010 6:00 AM · Permalink · Report

ta dah

and before you question the battleworthyness of such a thing, remember that the 80s were a different time.

user avatar

Slug Camargo (583) on 10/8/2010 11:18 PM · Permalink · Report

[Q --start Adzuken wrote--]Hey man, Duke Nukem Forever looks like it has at least as many balls at Duke 3D. Perhaps even more balls. [/Q --end Adzuken wrote--] You mean it's gonna have fart jokes and tits? OH DEAR GOD AREN'T THOSE GUYS BALLSY! THE POPE IS GONNA BE SO IMPRESSED!

Seriously, man, are you comparing the themes in Fallout (as described by Zovni up there) with f'ing Duke Nukem? I mean, have you hit your head or what? Bad Day L.A. had the same kind of "balls" that Duke Nukem had, and that's saying. Come to think of it, it had more.

Get out of my thread. RIGHT NOW >=(

user avatar

Adzuken (836) on 10/9/2010 12:46 AM · edited · Permalink · Report

[Q --start Dr. M. "Schadenfreude" Von Katze wrote--] You mean it's gonna have fart jokes and tits? OH DEAR GOD AREN'T THOSE GUYS BALLSY! THE POPE IS GONNA BE SO IMPRESSED!

Seriously, man, are you comparing the themes in Fallout (as described by Zovni up there) with f'ing Duke Nukem? I mean, have you hit your head or what? Bad Day L.A. had the same kind of "balls" that Duke Nukem had, and that's saying. Come to think of it, it had more.

Get out of my thread. RIGHT NOW >=( [/Q --end Dr. M. "Schadenfreude" Von Katze wrote--] Duke Nukem had fart jokes? Did you even play Duke Nukem 3D?

Also, are you comparing Duke Nukem to Bad Day L.A.?. Have you hit your head?

user avatar

vedder (70767) on 10/9/2010 8:55 AM · Permalink · Report

[Q --start Adzuken wrote--] Duke Nukem had fart jokes? Did you even play Duke Nukem 3D? [/Q --end Adzuken wrote--]

It didn't?

user avatar

Slug Camargo (583) on 10/8/2010 11:34 PM · Permalink · Report

[Q --start Zovni wrote--]If I had to justify it in some way I would say that's where the "realism" of the game butts head with having fun. [/Q --end Zovni wrote--] See, this is the kind of reasoning (and wording) that makes me love your reviews above pretty much anyone else's. How is it that you're not being paid for writing like this is beyond me.

[Q --start Zovni wrote--]and overall nastier shit that came through on the writing, not just through the conversations but even through things as subtle as the damage reports. [/Q --end Zovni wrote--] Oh, now that you mention it, that's one thing I hate: The small, tiny reports screen down there on the left. I completely forget about it half the times, and more often than not I have to go scrolling up because the text is larger than the display. That's one thing that could certainly have been managed better.

But back on the point, I have to agree there: I did find FO3 really really funny, but its general tone is definitely rather light-hearted, cursing and gibbing notwithstanding --I mean, I play it with my 9 year old daughter.

[Q --start Zovni wrote--]The villains are also much better characterized on the original than in F3, but you probably missed on much of that from what I can gather. [/Q --end Zovni wrote--] As I said elsewhere, I guess I'm at a very early point in the game to make much of a judgement regarding specific characters. I do have to admit that characters weren't the strongest part of Fallout 3 at all. In fact, in terms of writing the best part to me was the backstory to the quests --and not the ones related to the main story either, but the more obscure ones: The logs at the Nuka Cola plant regarding the Nuka Quantum or that company in the middle of DC that was developing a weapon for the Chinese.

user avatar

Indra was here (20756) on 10/11/2010 6:18 AM · Permalink · Report

[Q --start Zovni wrote--]As for the writing it seemed to me that the classic games were not as aware of their heritage or their need to live up to anything, so they took a more carefree attitude. [/Q --end Zovni wrote--] If only this line could slap the face of every developer in existence now and then.