DescriptionIn a sense, Fiddle is like a jigsaw puzzle: the player is presented with a series of abstract shapes on a grid and the challenge is to move and rotate them all (without resulting in invalid positions, such as overlapping pieces) into such an arrangement that they ultimately form a complete, filled square. This is relatively trivial on the first tutorial level, but the difficulty escalates through 26 levels, one for every letter of the alphabet. The fewer moves used in the solution of a level, the higher the final score, hence the author encourages a strategic approach of contemplation over a trial-and-error system.
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QuotesIn the documentation, the author acknowledges the MS-DOS limitations of his score-keeping mechanism (saved under a filename derived from the player's initial name entry):
(If your name happens to be CON, use Conrad instead. If it's PRN, well, get your name changed!)Toward the end, he also engages second thoughts about the name of the game:
"Fiddle" isn't a registered trademark of anyone. In fact, it's an utterly stupid name, especially since its definition ("to move something about aimlessly") completely contradicts the intended spirit of this game. I think "Complete the Square" would have been better, and it would have made for some nifty algebra jokes as well. Too late to change now, I'm afraid... the end of the documentation is near!
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- Download Fiddle! (Free, legal download of the unregistered version of "Fiddle" from the publisher's homepage!)