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The GoodI have the fondest memories of playing this game on an original XT PC, 4.77 MHz, in all its 4-color CGA glory. At first, I had the worst time getting the hang of the game. For some reason, I did not see fit to read to dozen or so pages of instructions the game presents to you upon startup so I missed the fact that you were expected to control your plane using two different screens. I understood navigating the top screen where the plane moved on the vertical axis. But I did not know what the bottom screen was for.
Once I figured out the secret of the bottom screen, I was off and running (or flying) and cleaned up with this game. This was a highly educational game for me in that it taught me the Greek alphabet. Each level was named after progressing letters of the Greek alphabet-- alpha wave, beta wave, gamma wave. I am proud to say I made it to the sigma wave (sigma = 18th letter of the Greek alphabet). That kind of achievement only comes from not having very many decent games to play in the first place.
Flightmare's sound effects, graphics, and action gameplay all come together quite remarkably on rather low-spec PCs.
The BadIt is too bad that Flightmare did not print the upper and lower case symbols for the Greek letter stage that you were currently playing. It was great that the game taught alpha, beta, gamma, etc., but it would have been even better to learn which symbols they corresponded to, especially for the college-bound gaming geek to get a leg up on the fraternity & sorority naming system (also useful in myriad math formulas at the college level).
The 18th level was extremely difficult. I am a little fuzzy on the details but I do remember that I was a staunch and practiced devotee of this title and I could not make it through.