Freakin' Funky Fuzzballs Reviews (DOS)

Published by
Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (6 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Raze (Apr, 1991)
Freakin' Funky Fuzzballs is an excellent, if infuriating, arcade puzzle. My only worry is that it may be completed too quickly. I reached level six in no time - and there are only 15 levels.
Speichererweiterungen werden automatisch erkannt und ausgenutzt - Geschwindigkeitsprobleme gibt‘s auf dem AT gewiß nicht. Eher ist man enttäuscht, seinen Pelzball so schnell ans Ziel gebracht zu haben. Die Hälfte der Level ist durchforstet, bevor man ernsthaft ins Grübeln kommt. Ehe man sich‘s versieht, gilt es schon, im letzten Abschnitt die Bombe zu zünden und dem Gegner endgültig den Garaus zu machen! Da nützt auch die Modem-Option, mit der ein zweiter Spieler den Gegner steuern kann, wenig: Ein feines Spiel, doch kaum mehr als ein Appetithappen.
Overall, the concept of the game is fascinatingly simple, but the true nature of strategy quickly becomes evident as the player must learn to maneuver around the enemy and avoid being stranded on an island of his own creation. While some may find Fuzzballs only mildly amusing, it does provide for some intriguing facets of arcade action combined with a bit of the strategy planning of adventure games. Freakin' Funky Fuzzballs is an addictive pursuit reminiscent of Tetris and other arcade adventures and provides a sometime distraction from the seriousness of daily life. Why, there's even an infamous "Boss Key" {F4}.