Not an American user?


As rebel forces close in on the space station Gallion, you launch strikes against enemy-controlled planets in the most sophisticated techno-toy available to mankind, the space fighter Thunder Cloud II.

The game is a blend of action sequences in an Afterburner-esque pseudo-3D view. These sequences vary between ground combat, aerial combat and space combat, with different motion physics and enemy craft. There is also a strategic battle choices on a galactic map invaded in real-time.

The PC version uses speaker tweaks to recreate the game's tune on theoretically-inferior hardware.


Galactic Conqueror DOS Pre-mission launch from the mothership.
Galactic Conqueror DOS Enemies vary slightly from mission to mission; the main forces are meteoroids, mines and light fighters.
Galactic Conqueror DOS The Thunder Cloud’s shield glows when hit. The PC CGA port lacks the damage bar of the other version.
Galactic Conqueror DOS Phase 3: Space combat. No more surface, just more rolling and enemy attack squadrons.

Promo Images

There are no promo images for this game

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

The Games Machine (UK) Apr, 1989 56 out of 100 56


There are currently no topics for this game.


Game cross-references

The spaceship “Thunder Cloud II” of Galactic Conqueror is the advanced version of the original Thunder Cloud, introduced 1988 in Titus’ Fire and Forget (also created by Alain Fernandes).

According to the manual, the Thunder Cloud II pilot is recruited from among the “champions of the Off Shore game”. This is a reference to another Titus game, Off Shore Warrior (1988).

-Chris (7565) added Galactic Conqueror (DOS) on Jan 09, 2005
Other platforms contributed by Kabushi (203849)