Genghis Khan Reviews (DOS)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Theres a reason the Koei simulators were always expensive... OlSkool_Gamer (102) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Overall User Score (17 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Genghis Khan is an excellent product. It's kept me up late more times than I care to mention. The challenge of the game is high as the opponents are no fools. They love to attack when you are at your weakest, opponent tactics are intelligent too. Despite the high price this is unreservedly recommended.
detailed strategic and diplomatic simulation Genghis Khan's drive for conquest, this simulation is thought-provoking and challenging. cf. also Nobunaga's Ambition and Romance of the Three Kingdoms.
Power Play (Apr, 1991)
Ghengis Khan spielt sich königlich einfach, wenn auch der Schwierigkeitsgrad recht hoch angesetzt ist. Man muß längere Spielsitzungen in Kauf nehmen, sollen die vielen Möglichkeiten eines Herrschers auch optimal genutzt werden. Baut man zwischen großangelegten Rekrutierungsaktionen und Geldtransporten trotzdem mal einen außenpolitischen Schnitzer, läßt sich dieser durch taktisches Geschick auf dem Schlachtfeld wieder ausmerzen. Selten habe ich so spannende Eroberungszüge und Entscheidungsschlachten durchlitten. Schade ist hingegen, daß eine VGA-Karte nicht ausgenützt wird, die kleinen Porträts und Bilder sähen noch putziger aus.
It is possible to quibble with the game's structure. One could suggest that the menu/sub-menu/sub-menu interface for giving orders causes unnecessary keystrokes. It is possible to argue that the angle of the world map in the world conquest scenario is somewhat disorienting from a western perspective. Still, the fact remains that Genghis Khan is the toughest, most satisfying, and richest historical simulation, yet!. If there are any better historical simulations anywhere that touch base with the forces of human society more thoroughly, this writer is unaware of them.