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Great Naval Battles Vol. IV: Burning Steel, 1939-1942 (DOS)

69
MobyRank
100 point score based on reviews from various critics.
2.8
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.5
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall MobyScore (2 votes) 2.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80
High Score
Faran i speleet är att man börjar gräva ner sig i detaljer och därmed tappar greppet om helheten. Fast det är ju just det som en skicklig amiral skall klara av.
79
PC Gamer
Great graphics, sound; a fascinating range of historical might-have-beens. It's still a very complicated sim, especially if you haven't played the previous installments. If you're really into the subject, you'll have a great time changing history.
72
Subsim
Burning Steel has most of the right elements of a good navalsim, with the exception of audio. A fan of fleet command sims will probably get many hours of enjoyment from it. It is priced very attractively at $15 in many computer stores. It isn't the flashiest sim available but it does have solid functional realism going for it.
71
Power Play
Wer die Power Play vom Mai aufschlägt, wird verstehen, daß ich diesem vierten Teil der GNB-Reihe skeptisch gegenüberstehe Schon damals hatte Kollege Schwindt bemängelt, das Spiel sei nicht mehr als eine Datendiskette. Das gilt in noch stärkerem Maße für diesen vierten Aufguß – es sollte mich wundern, wenn auch dem hartgesottensten Marinefreak nicht allmählich die Puste ausgeht. Die Verbesserungen sind zu gering, um große Motivationsschübe auszulösen. Alle, bei denen das nicht der Fall ist, können blind zugreifen – sollten sich beim durchspielen aber beeilen, bei dem Fortsetzungstempo kann es nicht mehr lange bis zur fünften Folge dauern. Neulinge werden durch das fast völlige Fehlen einer Einstiegshilfe abgeschreckt: die paar Seiten helfen nicht weiter. SSI scheint kein Interesse zu haben, das Thema neuen Spielern zugänglich zu machen.
60
World Village (Gamer's Zone)
The fourth addition to SSI's Great Naval Battles series definitely is an improvement over its predecessors. However, strategists may look elsewhere for naval engagements unless the gamer is a fan of the series. Poor AI forces the player to manage each individual ship to ensure everything is operating satisfactorily. This tedious single-ship management may cause the player to lose site of the "big picture" and ultimately lose control of the battle. Hard-core strategists would appreciate the ability to change history with some of the interesting scenarios available, but gamers looking to enter this series with volume 4 may be "sunk" with frustration.
50
Computer Gaming World (CGW)
GREAT NAVAL BATTLES 4 is a competent game and there isn't anything better at the tactical level. It's too bad SSI didn't make the computer a more capable assistant. At times, GNB4 shines through with a few small, engaging battles, but otherwise it's a mediocre addition to the GREAT NAVAL BATTLES series.