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Gunmetal (DOS)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 2.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall MobyScore (5 votes) 2.9

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
As I mentioned in the opening, however, Gunmetal has some good in it, and it does have the potential to improve substantially if its most glaring weaknesses are addressed. I don't look for a patch to solve the level design and graphics problems, but if Mad Genius follows up this game with a sequel, Gunmetal may be an action game franchise worth following.
Game Over Online
Gameplay was bland. You've been here, done that no matter how few FPS's you've played. It looks like a gimpy version of Descent. Nothing real interesting. The AI was pretty good. They'll shoot you from behind if you're not looking, they'll dodge your shots, and run away if they get beat on. The levels are pretty big so you get to wander around a bit before you make it to the end. It does have some interesting environmental effects like lava and gravity wells, but in between it's pretty much shoot the bad guys and pick up ammo/shields/weapons, just like Descent, except with a dull storyline and no plot. This just isn't that fun.