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SummaryAn amazing assortment of puzzles.
The GoodThis was the game that (to my mind) established Scott Kim as the world's leading puzzle-designer. Each type of puzzle is divided into 4 "types", with 12 puzzles per "type." "Type" 1 introduces the mechanics of the puzzle, then builds in difficulty over the 12 puzzles. "Type" 2 adds and/or changes the mechanics slightly and gives 12 more puzzles, again building in difficulty. It is the gradual evolution of hundreds of puzzles and interrelated puzzle mechanics which makes this game so fantastic.
The BadThe graphics are somewhat dated, which might be irksome to some.