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DescriptionHighway Fighter is a scrolling top-down shooter, where you control a car equipped with advanced weaponry, sent out to destroy a world-threatening criminal organization. Each level is a long, winding road along which the car drives, facing various enemy vehicles coming at him from the opposite direction. Close contact with the edges of the road or with the enemies will result in destruction. The car is equipped with a laser cannon with which to destroy the opponents.
There are a couple of pick-ups that can be found on the way: a weapon upgrade, a bonus that allows the car to destroy enemies by running into them, a bomb that instantly clears the screen of enemies, and three types of shields: a rotation shield (it orbits the car and destroys bad guys on contact), a side shield (prevents the car from destruction from the edges of the road) and a forward shield (destroys enemies in front of the car).
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|Topic||# Posts||Last Post|
|Highway Fighter and Highway Hunter||9||Daniel Saner (2469)
Jun 23, 2013
TriviaThe game was written in Turbo Pascal 7.0 (the size of the source code was 340 KB). The art was created in Deluxe Paint 2 Enhanced, while the animations were created in Deluxe Paint Animation. The music has been composed with a Yamaha-PSS 595 synthesiser with a Voyetra sequencer.
JudgeDeadd (7837) added Highway Fighter (DOS) on Dec 26, 2009
Lord Oberon, Steel Rat, Jimmy Jamez, Andy Zabolotny, Lord Maze, CodeRipper, Abbot Dervish, Stream Cracker, Baphomet, GhostRider, ManhunterAnd one very special to:
Jonne Valtonen (as Purple Motion /FC)