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You have 8 hours to prevent Elvin, a psychotic genius, from destroying the world in this sequel to Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.


Impossible Mission II DOS Running through the corridors
Impossible Mission II DOS Figure out the number code to gain access to the next tower. (MCGA / VGA)
Impossible Mission II DOS A dark room - you'll have to find a way to get the lights on. (MCGA / VGA)
Impossible Mission II DOS High score table. (MCGA / VGA)

Alternate Titles

  • "Impossible Mission-II" -- Alternate spelling
  • "Impossible Mission 2" -- Alternate spelling

Part of the Following Group

User Reviews

Destroy him, my robots! Tomer Gabel (4353) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars

Critic Reviews

The Games Machine (UK) Aug, 1988 84 out of 100 84


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1001 Video Games

Impossible Mission II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


  • Commodore Format
    • March 1991 (Issue 6) - listed in the A to Z of Classic Games article (Great)
  • Power Play
    • Issue 01/1989 - Best Dexterity Game in 1988

IJan (1910) added Impossible Mission II (DOS) on Jan 11, 2001
Other platforms contributed by Trypticon (10733), Kabushi (156816), Martin Smith (62978), gamewarrior (5060) and Servo (55755)