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SummaryJill sprints through the jungle on a hunt for the mushroom grove
The GoodJill is a beautiful 2D blonde who defies the "helpless" stereotype as she leaps, climbs, soars and swims her way through various dungeons. I was lucky enough to play this when I was just getting interested in computer games - it wasn't easy back then to find games with a strong female lead. There is no deep intellectual involvement here - a little puzzle-solving and weapon-throwing, but still fun after all these years. The graphics are appealing despite the blockiness; they are colorful and bright and the reds and yellows stand out like gems against the dungeon backgrounds.
Jill marked my first experience of "flying" in a game and playing as a character other than human. Being a phoenix, frog and fish were all unique adventures, and unlike some games I played later, you have to work to stay aloft or to swim. This has the benefit of involving you just that little bit more in the experience.
Jill starts the game with a dagger and later acquires a throwing-star. The dagger returns to you boomerang style, but if you're not careful you can lose it in a lava pit. The throwing-star is a particularly satisfying weapon for demolishing boulders, which make a nice shattering sound.
The background music is low-key and unobtrusive. Sound effects are just wonderful throughout the game, from the oddly frightening "ah" sound the evil frogs make (Yes, scary frogs!)to Jill's "got the apple powerup" noise. You can play back all the special effects sounds to your hearts content on the clever little noisemaker feature outside the game.
The BadI find it really unfortunate that Epic abandoned Jill after the trilogy; just think what adventures she might be having now!