Description
A 3D snooker simulator. The table and cue can be turned through almost any angle, with shot strength and spin as required too. An on-screen dotted white line shows the path of your ball, including the next bounce.
There is also a "trick-shot" mode, allowing you to recreate classic snooker trick shots (well, not the one with the basket. Or with the cues lying on the table. Or the one with the girl lying on her back with the pink ball in her mouth. But you know).
And if you dawdle too long, the balls pull faces at you. Honest!
Alternate Titles
- "147 3D Snooker" -- Working title
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Trivia
The 3D engine was originally written for the Acorn Archimedes system in 1988, although I don't think that version was ever finished.
The idea for Jimmy White to license the game actually came from TV Presenter Jeremy Beadle, when he met Archer MacLean at a trade show.