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SummaryOne of the best computer board games!
The GoodWell, what did I like about this game? The actual should be, what do I NOT like about this game! It's fast paced, the digitalized pictures of actors were one of the first ones I've ever seen in a computer game and they were cool (Seriously, one of the female characters dressed in the 'dress' outfit reminded me of my elder sister at that time! Almost a word-for-word copy. How cool is that?), and the various options and routes that you can take in the game are also very amusing and fun to play out... why not allow yourself to go without clothes and money for a while, then have someone bail you out with a hilarious note! That was classic.
OK, so that was the general statement of why I liked it. Let me go on the specifics. First of all, at the start of the game, you're all equal, you have the same amount of money that you start out with in Monopoly (coincidence? I think not!) and you have no job, no education, and you live in a shabby apartment. I think that this would perfectly describe most people who move out of their parent's home immediately after high school, so I'm sure someone out there was smiling at this, After wards you need to find a job to make ends meet... and lo and behold! Other than the hilarious random greeting one-liner that the employment office guys give, the sheer amount of jobs available for you to choose is staggering! Some places only have three or four, but some places have nearly 10 or more! That's impressive in itself.
And not just the jobs, you need to eat to make sure you don't lose time or get sick, and as such waste a whole lot of time, then you need to pay rent, go to college... and speaking of the college, you have so many degrees that even to this day, while I can probably name them, I never counted how many! That, and when you have to furnish your home by buying appliances (pity you never see a real evolution of your home in the game. There are some visible aspects that would change, but nothing too radical) and you have to be careful what you buy at what point in the game, least the only criminal in the whole city come and rob you clean!
What other thing I like? The random, dynamic economy. It's not a set piece with set prices and wages, but the stuff can fluctuate radically depending on your actions, how much you buy, and some random effects. You could get a raise, a pay cut, lose your job, have your rent double or halve, you really can't tell.
Oh, and there's a stock market feature, too... I never did get quite too into it, but if you fancy pretending you're a Wall-street investor, this is it.
I could go on all day bringing up the aspects as to why this game is good and what I liked about it, but I think after this I'll let the people who read this go and play it to find out more on their own.
The BadFor all it's nice graphics, dynamic game play, and humor, there are some things about the game that could have been improved. For one thing, the game's computer AI, Jones (made for people who like to play alone or have no one to play with), is not too particularly challenging, and while he can sometimes force you move faster than slack off, the decisions he makes are painfully slow, meaning he takes a few seconds to click a button to do an action and you have to wait double or triple the time you would normally spend on a turn. This does get very annoying at times and more often than not, I play alone to avoid it.
Also there aren't too many pitfalls in the game, either. Only a few jobs at first aren't available, and even if you lost your job later on due to an economy, you can always get it back instantly (albeit usually at a lower salary).
And if I can bring it up, the game's manual is not too descriptive either... there are some items in the game that don't seem to do anything, yet I've learned much later on that they have a temporary harm to your goal stats... there's no obvious indication of this in the game or the manual, meaning you could be playing for years, doing the same harmful actions to your character, yet have no idea what you were doing! This really isn't how a manual should be, and while I'm all for letting the players find out things on their own, there needs to be at least some kind of guideline to give you hints and description.
The final negative point is that the game is a surefire win thing... you can't lose this game, period, you can only delay going to the top. In the Sims, made much later, you could play living in a shabby house forever basically, never ever having enough money to make it to the big leagues or have anything more than a small house (which is why that game is given the cheat that makes it so famous).
They didn't have to have random catastrophic failures to kill the character or anything, but at least some course of action that would result in failure for the character and dropped out of the game... it would be fairly interesting to see it happen. I mean in Monopoly, if you had no assets left and you were in debt, you were ousted. In this game, no matter how bad your situation is, there's always a way out and into success.