||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (44 votes)
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Man kann es kaum anders sagen: Das Alter des jungen Ken Silverman, sein Potential und das seiner Engine. Die Spiele, die mittels seiner Engine noch entstanden und die nachträglich entstandene OpenGl-Version: Kens Labyrinth ist schlicht und ergreifend Kult. Spielerisch, visuell und auditiv heutzutage natürlich keine Offenbarung mehr, aber für die damalige Zeit als privates Projekt einfach ein Hammer.
This DOS game was originally released by Epic Games in 1993. The author of the game (Ken Silverman) has decided to give away the game as freeware. Because of the game's old age, you may not manage to get any sound and/or some keyboard commands may not work. Nontheless, the game is a nice piece of game nostalgia. At the time the game was released our rating would probably be 8/10 but in the light of today's hightech games the rating is recuded to 5/10. The gameplay has 3 episodes each with an easy/hard option. Press ESC for the helpmenu. Ken's Labyrinth contains no real violence or weapons that would be inappropriate for kids. Some monsters may appear mildly scary for the very youngest.
Curly's World Of Freeware
This is how story starts. Ken's Labyrinth is a three-episode fpp shooter, graphically and gameplay-wise very similar to Wolfenstein 3D and other id Software games from this time. It was coded by Ken Silverman (creator of Build engine, later used for Duke Nukem 3D) and released by Epic MegaGames in 1993 with first episode available as shareware. In 1999 Ken was granted permission to release game as freeware.