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SummaryLarry is back! And this time he didn't forget to bring the fun and adventure with him!!
The GoodAfter the pretty but oh-so crappy Larry 5, I expected the next installment in the series to suck royaly. Fortunately for everyone, Larry (and Al Lowe) learned from his mistakes and came back in full puzzling glory and taking full advantage of the new technological advances to provide a much more extensive adventure experience. There are now 9 babes to conquer, and the spotlight is set entirely on Larry, which of course means no Patty, but lets face it folks: Larry wasn't made to be tied down with the ol' balls & chain :)
The puzzles are among the best in the Larry franchise, and there are some pretty wild ones here, unfortunately their difficulty often comes from their lack of logic (like the one were you have to make yourself a thong), but regardless of that, Larry 6 manages to be one of the best adventure games of it's time, and the digitized ending, though ripped right out of the Naked Gun, is still immensely fun to watch. As is the game to play through, with excellent comedy writing and some fantastically funny moments. Larry truly made amends with the world after the debacle of it's previous outing, and that takes a VERY good game.
The BadThe only problem in Larry 6 comes from the same reason most of it's good points come from. It's bigger and badder than ever, thus the cliches and the re-using of the same old tired formula becomes even more evident. The plot is the same as always: get to "score" with the girls, which fortunately means to just give them a specific item (man, if it were only half as easy on real life!!), with your main objective being to nail the "ultimate" girl that requires an item you get after nailing all the other sub-chicks. Obviously, all of the adventures with the previous girls turn out rather badly for Larry, but the final chick gets to be Larry's big payoff....