||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
||How sophisticated the text parser is, how appropriate its responses are, etc.
|Overall MobyScore (83 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Larry on erinomaisen hauska peli, jonka ironinen huumori sai jopa minun rujon muotoni hymyyn. Larry voi juoda, pelata, tutustua epämääräisiin naisiin ja tehdä kaikkea muutakin vänkää.
Just Games Retro
All this would normally add up to nothing more than a low brow distraction or worse, a Japanese dating sim. The premise, however, is rescued expertly by the wit of Al Lowe who injects so much humor into the world of his loveable loser that you can't help but root for him as you laugh at his latest failure. Larry's failure, that is, not Al's.
In the beginning there was Softporn. And Al Lowe saw it, and it was good… In 1981, Sierra released the game Softporn for the Apple II, one of the first adult adventure games to hit the marketplace for the burgeoning personal computer market and the only non-graphical game released by Sierra. Time featured the game in its first column on computer entertainment, and Sierra went on to sell 25,000 copies of the game. That figure isn’t particularly spectacular until you consider that, according to Al Lowe, there were only 100,000 Apple II computers on the market at the time.