There is no DOS cover art on file for this game
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MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.

Description

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.

The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.

This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.

Alternate Titles

  • "淘金者" -- Chinese spelling (simplified)
  • "Miner" -- Working title
  • "LR" -- Common abbreviation
  • "Lode Runner for WonderSwan" -- WonderSwan title
  • "ロードランナー" -- Japanese spelling

Part of the Following Groups


Merchant Title      
amazon.com
Lode Runner    
ebay.com
Lode Runner    
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Trivia

Daron Stinnett, the executive producer of several LucasArts games including Dark Forces and Outlaws, was a beta tester for Doug Smith back when Lode Runner's working title was Miner. Daron lived just down the street from Doug and was one of the kids who made levels for the game too.


This entry was contributed by POMAH (27692), PCGamer77 Bronze Star Contributing Member (3027), demonlord (86), KnockStump Bronze Star Contributing Member (977), PAO (29), Sciere Bronze Star Contributing Member (205528), Hervé Piton (1331), Kabushi (104305), Martin Smith (63223), gamewarrior (5078), Terok Nor (16797), Servo (55941), koffiepad (10057), wanner jean christophe (460) and Garcia (4795)
 

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