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MobyRank
100 point score based on reviews from various critics.
4.4
MobyScore
5 point score based on user ratings.

Credits

Executive ProducerSteve Smith
Coordinator QAPete Manglaviti (Embrionic Pete)
Coordinator, player/enemy models, enemy code, extra modelsTan Sian Yue (Bubbah)
Lead Level DesignerDan Janis (Whodini?)
Lead QC coder, SFX/music, extra modelsJames Anderson (Lando)
Level texture art, weapon/utility models, extra models/skinsAaron Webster (Gambit)
Skin art, console GFX, cutscenes, extra modelsLucus Pope
QME/optimization codeRene Pope
Cover art, package design/layout, Web page, additional level textures, beta testingKevin Grimm (Kevykev)
Documentation, server admin., beta testingCraig Phillips (Smert)
Biz stuff, beta testingKevin McCann (Monsterboy)
Additional level designMax Berg (2-Aragon), Ed Cope (Scope), Mike King (Klink), Jeremy Slatz (Terata), Brian Vannatta (Strag)
Addtional level texturesDavid Reid (Shardz)
Beta testingChris Bennet (Sickman)

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

James Anderson, 17 other games
David Reid, 10 other games
Mike King, 7 other games
Kevin McCann, 6 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Shrak for Quake, a group of 3 people

Credits for this game were contributed by Greg - (26)


 

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