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Master Levels for DOOM II (DOS)

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MobyRank
100 point score based on reviews from various critics.
4.4
MobyScore
5 point score based on user ratings.
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Description

Compiled by iD Software in response to various commercial Doom wad collections like D!Zone, the Master Levels for DOOM II was intended to be the largest mega-collection of additional Doom maps (the "Maximum Doom" collection), plus twenty new official maps (the "Master Levels").

The "Master Levels" are twenty stand-alone maps from independent level designers commissioned by iD. There is no overall campaign or an attempt to tie the levels together, though some of the levels from the same designer do have a connected story of their own.

"Maximum Doom" is a collection of 201 .wads (map packs with varying numbers of levels inside) for the original Doom and 1,629 wads for Doom II, leading to the package's claim of 3,000 total new levels. These wads are not commissioned by iD or made by professional designers, and no claim is made as to these being the "most popular" or "best designed" homebrew levels available. The maps were gathered from various free or FTP sites on the Internet; however, the time and dial-up cost for a player to find and download the same collection of .wads themselves would have been substantial.

Screenshots

Master Levels for DOOM II DOS "Subterra" by <moby developer="Christen David Klie">Christen David Klie</moby>
Master Levels for DOOM II DOS "Vesperas: 7th Canto of INFERNO" by <moby developer="John W. Anderson">John "Dr. Sleep" Anderson</moby>
Master Levels for DOOM II DOS "Virgil's Lead: 3rd Canto of INFERNO" by <moby developer="John W. Anderson">John "Dr. Sleep" Anderson</moby>
Master Levels for DOOM II DOS "Subspace" by <moby developer="Christen David Klie">Christen David Klie</moby>

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User Reviews

"Come crawling faster, obey your master!" Gatekeeper (222) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars

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Trivia

The Master Levels for DOOM II contains a shell program named "DOOM-IT" from which the various new level .wads are loaded. It also features networking/modem setups, automatic recording of level plays ("demo" recordings), and other useful features.

"DOOM-IT" was written by Chris Badger for id Software, and does not appear to be available outside of the Master Levels for DOOM II release.

Related Web Sites

CheshireCat (1670) added Master Levels for DOOM II (DOS) on Nov 01, 2001
Other platforms contributed by DarkDante (3710) and CheshireCat (1670)