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MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.

Description

In the year 2051, two mega corporations battle it out for supremacy over an overcrowded, overpolluted planet. CyberTech Industries, the dominant company on the planet, is being challenged by Axiom, who blames the former for their president's death. To gain revenge, they secretly inject CyberTech's president, Anton Korsby, with a virus that threatens to take over his body--and ultimately destroy himself and CyberTech. Your mission is to enter Korsby's body, destroy the virus, and defeat the organism that controls his brain.

Microcosm is a 3D action shooter, similar to Descent, that takes place entirely within the human body. You pilot your way through various parts of the anatomy, blasting virii and enemy ships, while gaining power-ups and faster, stronger craft to aid you in your mission. Eventually you will make your way to the brain, where you must stop Grey M, the entity that controls Korsby's body.

Microcosm makes heavy use of full-motion video and features high-resolution fractal graphics (to simulate the walls of veins and arteries), digital music and sound effects.

Merchant Title Platform Price  
Amazon
Microcosm DOS $2.18  
ebay.com
Microcosm    
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User Reviews

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The Press Says

MikroBitti Apr, 1994 82 out of 100 82
PC Zone May, 1994 70 out of 100 70
PC Player (Germany) Apr, 1994 54 out of 100 54

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Trivia

Microcosm was initially developed on the Fujitsu FM-Towns, a Japanese Intel-based computer and console with custom chipsets. The game is the first part in a "trilogy" that comprises Scavenger (aka Novastorm) and Megamorph. The latter is unknown to most Western players. Megamorph was indeed announced for the CD-32 and FM-Towns; but after the demise of Commodore in 1994, the CD-32 version was shelved and the game was only released in Japan.


This entry was contributed by brickbat (141), Corn Popper (66199), Martin Smith (64035) and quizzley7 (21319)
 

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