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SummaryEven better than the first one! Everything a sequel should have.
The GoodIt's the same point and click interface as part one but it's enhanced. You now have pictures for each item making it easier to understand what it exactly is. This makes the good gameplay of part one even better. The story is just as interesting as in part one: You are once again playing the role of Guybrush Threepwood, the would-be pirate. After having destroyed the evil ghost pirate LeChuck, he ends up on Scabb Island and there he hears about the legendary treasure Big Whoop. Desperate to find it he gets ready to set out. However, an evil pirate called Largo LaGrande has put up an embargo to stop ships from leaving the island. With help of the voodoo priestess, you eventually chase him away but also, by accident, help him revive LeChuck who was once his captain. You must then find Big Whoop before the enemy finds you. This quest takes you to new beautiful islands. On these islands you will meet totally new and weird characters such as the utterly irritating Largo LaGrande, Wally the cartographer and the extremely lazy governor Phatt. You'll also meet some returning old characters such as Stan, who helped you get a ship in part one and now deals in coffins, the low moral fiber pirates, your beloved governor Elaine Marley, the voodoo priestess and off course LeChuck now returned as a rotting zombie corpse. Guybrush himself looks more mature now having a beard and a stylish blue coat. You'll find new items some of which are useful, some not. They include things such as always useful money, a rope always used in such games and even some animals. Probably the strongest part of this game are the graphics. Everything is hand-painted and still looks amazing in those old 256 colors nowadays. Not many games had graphics like these in those days. The floppy disk version has an easy mode for newbie adventure gamers, which is strangely not on the CD version. Sound has also improved. It has great tunes and not just some tunes and sounds here and there as in part one.
The BadIt's sometimes a bit difficult to see what you can use and what not. The point and click interface remains good but also has the old "can't find the right spot" problem. The puzzles are still a bit too hard at times which may be a problem for gamers who are unfamiliar with the genre and do not have the floppy disk version which, as I said, doesn't have an easy mode.