|Trying to stuff two universes into a can - almost, but not quite...||Colin Rowsell (45)||unrated|
|Excellent Illusion of Living World||Adam Baratz (1353)|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.7|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.6|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.9|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.9|
|Overall MobyScore (47 votes)||3.8|
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The Games Machine (UK)
PC Neuromancer gives us the first opportunity to see 16-bit graphics placed on top of the excellent gameplay which was already present in the C64 version. Offering non-linear solutions and skill-development, while staying faithful to the novel, Neuromancer is a 'must-buy'.
Just Games Retro
The "hacking" game is one theme that never really took off with adventure gamers, which seems quite odd, as it is a natural inclusion to the sci-fi worlds many of these adventures looked to create. Certainly computers and technology played a major role in these games, but only a handful focused as completely on hacking as Neuromancer does. In fact, it's the majority of what you do in the game, and anything you'll do outside of computers only serves to further your later exploits in cyberspace.
Joker Verlag präsentiert: Sonderheft
Wen der happige Schwierigkeitsgrad und die erforderlichen Kenntnisse der englischen Sprache nicht abschrecken, der sollte diesen Cyberpunk-Klassiker mal antesten - selten war die Zukunft so morbide wie heute!