Nova 9: The Return of Gir Draxon (DOS)

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Written by  :  Kasey Chang (4620)
Written on  :  Dec 19, 2000
Platform  :  DOS

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A first-person puzzle? Gimme a break!

The Good

Good graphics (for its time), lots of imaginative weapons and enemies

The Bad

What's with all the puzzles? This is a tank, not Mario and Luigi!

The Bottom Line

Nova 9, the sequel to the action hit Stellar 7, went in a completely different direction. Instead of concentrating on bigger and better action, the designers added first-person PUZZLES into the game. Typical puzzle: shoot a mirror with a laser at an angle to hit a target you couldn't hit otherwise. Once that target is destroyed, it drops one forcefield. You then move to that force field to attract two cannons to shoot, then you dance out of the way, leaving two cannons to shoot each other, dropping two more force fields. Then you use the ramp revealed to jump over that last forcefield to enter the gate... This sadly breaks up the action rhythm of the game, and has little if anything to do with the plot. It's simply DUMB DESIGN. There are occasional thoughts of brilliance, like a boss who's only vulnerable when he opens his mouth, and so on. At other times, the game is just so frustrating with its puzzles. NOT recommended.