Omega (DOS)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Omega casts the player into the role of a cyber-tank designer and programmer. The goal is to design a powerful tank capable of defeating opponents within the frames of a limited budget. A successful completion of this task grants the player character a higher security clearance and a large budget. Combat plays little to no role in the game; the gameplay is dedicated to designing the tanks themselves.

The player programs tanks by using a built-in text editor. It is possible to assign different artificial intelligence script commands that control various aspects of the tank, as well as enable communication between several tanks in a group. The player must take into account the equipment of a tank and its attributes in order to design a vehicle that would prove successful in combat.


Omega DOS Editing a tank (EGA).
Omega DOS Introduction screen (EGA)
Omega DOS Running a simulation (CGA).
Omega DOS Running a simulation (EGA).

Alternate Titles

  • "T.A.N.C." -- Working title

Part of the Following Group

User Reviews

An introduction to A.I. programming. Pix (1153) 3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars

Critic Reviews

Power Play Nov, 1989 78 out of 100 78
Computer Gaming World (CGW) Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40


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Omega was a much-improved, advanced version of Silas Warner's classic Robot War. John Romero was part of the small group that came up with the name for this game.
Old man gamer (296) added Omega (DOS) on Jun 14, 2000
Other platforms contributed by Patrick Bregger (143313), KnockStump (973), Kabushi (143963), Terok Nor (21038) and Cor 13 (174226)