Pit-Fighter
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Player Reviews
Average score: 2.1 out of 5 (based on 16 ratings with 3 reviews)
The Good
For starters the game takes place on illegal streetfights and I do mean illegal, with nice touches like weapons, chairs and other stuff to use against your opponent, you also have some power-ups around and the fights can include multiple opponents which is why the 2-player cooperative gameplay is a nice addition. The crowd also joins in on the excitement and for the first time in any game I've ever seen they can hit you or push you back if you get too close to them, pretty cool idea.
Noteworthy for the game are the crude but eye-catching digitized graphics, which were a first for a 2D fighter and predate even Mortal Kombat by some time.
The Bad
Everything. And that which wasn't crap on the original arcade version was made crappier on this PC port.
For starters you have only 3 fighters, and they are the same typical boring characters one associates with this type of games: the beefed-up powerhouse, the fast martial artist, and the "guy in-between" which in this particular case is practically identical to the martial artist but slightly stronger. The game has a barely readable life bar which is depleted in a nanosecond and (get this) doesn't refill between fights!! That's right, so the whole game is like this gigantic "survival mode"... cool, uh? The special moves are non-existant and the control scheme is slow and unforgiving which makes the already slow gameplay even more boring... but that's on the arcade version, when Pit Fighter got ported to the pc it got even worse! And the graphics and sounds were completely trashed, specially the graphics which for some odd reason are all vertically-expanded and seem to have lost half of the already few frames of animation they had.
The Bottom Line
Stay the hell away from this stinker, ok? Get out NOW!! Run Fool, RUUUN!
DOS · by Zovni (10504) · 2003
A bad game, but with an attitude!
The Good
The intro with the digitized meatheads! :-D
The Bad
A whole lot, but especially its brief duration.
The Bottom Line
This beat em-up is a conversion of the homonymous Atariâs coin-op arcade game. It introduces us to the cruel and brutal world of the illegal sport of Pit Fighting. Our goal is to win the championship and make money in the process. There are three available fighters to choose from: Buzz, Ty and Kato. They excel in power, agility and speed respectively.
Probably the best part of the game is the introduction. Here, with a nice tune playing in the background, the three challengers demonstrate themselves: Buzz clashes the heads of two of his opponents together, then he shows off his muscles and does some weightlifting. Ty is doing crunches, eliminates a foe with a kick in head and afterwards relaxes with some feet stretching and some rope jumping. Kato neutralizes an attacking enemy blindfolded, meditates on a hill top, smashes a block of ice and spins a wooden sword.
After we choose our contestant we enter the pit. There, we will face eight lethal competitors. Letâs meet these distinguished citizens, from the eighth in rank and going up:
âThe Executionerâ occupies the last place. The only thing that will get executed is his will, for he is not much of a challenge.
Then we have âSouthside Jimâ, he is small and fast. Apparently, he fights to cover his motherâs medical expenses. He is probably the reason for them.
There is also a female participant. Her name is âAngelâ and she should reconsider her manners and dressing style.
Next is âMad Milesâ, he is a Vietnam veteran. He is also mad. âCC Riderâ is the biker with the unknown past. Maybe we donât miss anything important after all.
In the third place we see âHeavy Metalâ. He is definitely not music for our ears.
âChainman Eddieâ has an eccentric taste in jewelry. He is also the championâs henchman, like he needed one.
âThe Ultimate Warriorâ is the unbeaten champion with the original name. He is the one we have to overthrow.
The graphics are badly designed and extremely poor. Both the animation and movement of the fighters are spasmodic and unconvincing. There is a small number of different locations where the fighting takes place. Only the absolutely necessary elements are graphically represented and even these in a moderate way (e.g. The crowd that watches the fight are black and white figures). The one interesting feature of the graphics is that the sprites of the characters are digitized from real people, definitely something innovative for the period of release. The only music available is the introductory theme playing tirelessly, over and over. Sound effects are almost none existent. Note that we have to choose which one of the two we will hear during playing.
Vigorous player activity is highly important in this game. Victory in battles will come as the result of mechanical and extremely fast pressing of keys. The challengers have four attack moves, one of which is a âspecial moveâ that inflicts more damage. Every character has a six-square energy bar, when a square is exhausted he faints for a little. During this time he is vulnerable to enemy hits. He can also be picked up from the floor and get thrown around. The three energy bars in our disposal prove more than we need to finish the game easily, in less than half an hour. Around the pit, some useful objects are placed: A knife for stabbing. A stick for beating. A barrel, some throwing stars, and a motorbike(!) for launching against our enemies. Also, in one level there is a power pill that enhances our fighting performance. It is crucial that we use these items because they give a winning advantage. After every two matches we participate in a âgrudge matchâ, where we have to achieve three knockdowns against one of the initial trio of challengers. Out of lack of fighters, we will fight against âAngelâ, âSouthside Jimâ, and âChainman Eddieâ twice. We must win in the necessary twelve matches to be declared champions. Two-player game is supported, but it finally comes down to a key pressing contest that quickly gets pointless.
âPit-Fighterâ is a traumatic gaming experience. There are much better representatives of the genre to try, so you may not want to be distracted by this one.
DOS · by Iron Lord (40) · 2016
Yes it is bad but it started the whole digitized live actor trend
The Good
The graphics were real people digitized. Also members of the audience threw things at you and generally got in the way. If it wasn't for this we would not of had mortal combat.
The Bad
Choppy movement. Poor sound. Too easy to win with fast fingers.
The Bottom Line
Just remember this was the first game to take real people and digitize them to use in a video game. And try the Sega Genesis version it is the best one.
DOS · by gametrader (208) · 2000
Contributors to this Entry
Critic reviews added by Tim Janssen, Terok Nor, LeftHandedMatt, Patrick Bregger.