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SummaryThis beats Virtual Cop for sure.
The GoodThis was the first Quest which I could compare to a movie in which you were an actor.
Most of you will remember that the "Quest" series only offered fantasy or sci-fi themes until Police Quest came out. It featured a more adult and serious theme. As a matter of fact, even if it was fiction, you felt more as part of the game than other unrealistic Quests of that era.
You could feel the game was designed by an ex-policeman as the game featured some jokes which are obviously seen in police locker rooms. For example, an officer is almost always in the shower and colleagues don't hesitate to find this rather funny. When you try to chat with him, he'll gladly reply "Do you know what's the best thing with this shower Sonny? It's free".
The object of the game was not only to be in "pursuit of the Death Angel". You had to do more down-to-earth cop stuff such as taking care of an accident or pulling off a drunk driver.
Actually, driving around town and pulling off bad guys was fun as it was something obviously not seen in another Quest before. The game actually came with a full-size map of Lytton, map which could still be used for the sequel.
As with any movie, the game reaches an expected climax at the end. However, I remember it being very intense.
The BadAs it was the case with other Sierra games, the game went over instantly if you performed the wrong action, action which could be rather dull in this particular game. An approach à la LucasArts (in which games you have to be reallly reckless to die) could have been taken since this could get frustrating.
For example, if you forget to walk around your car before driving it, you'll end up having an accident since you didn't inspect it throughfully. Don't even try ordering a beer at the bar when you're on duty, this isn't allowed either and the game will end *abruptly* if you do so.
Traffic lights... The same goes on if you run over red lights. However, when driving you have a 90 degree bird's eye view of your car and lights are shown using simple rectangles on the street. Considering many people still had monochrome monitors back then, how in hell were you supposed to guess the color if you had one? I had to resign driving around with my siren on to prevent dying!
Technologically, the game didn't bring much, since the AGI interpreter used to develop this game was pretty limited in itself, especially the low resolution which was plain ugly.
In order to advance in one point of the game, you had to play poker - and win a lot. Don't laugh, but I've never played poker before trying this game. Even if it came with a reference card to show you how to play, it was simply annoying.