Prince of Persia (DOS)

82
Critic Score
100 point score based on reviews from various critics.
4.1
User Score
5 point score based on user ratings.

User Reviews

WOW! Adam Jennings (67) 5 Stars5 Stars5 Stars5 Stars5 Stars
Over a decade later I still find myself jesting with the butter knife when alone. Sam Hardy (76) unrated
A gaming experience you can never forget erseN akçay (27) 5 Stars5 Stars5 Stars5 Stars5 Stars
The longest and most thrilling two hours of your life!! Prince Megahit!!! Zovni (9329) 3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars
A great game, with one exception Rekrul (51) 4 Stars4 Stars4 Stars4 Stars4 Stars
There must be a rule about Grand Viziers being evil and called Jaffar. Michelle (163) 2.75 Stars2.75 Stars2.75 Stars2.75 Stars2.75 Stars
This game blew me away. Brian Hirt (10002) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars
An interesting, different platform game. RmM (64) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars
Jordan Mechner. What else is there to say? Tomer Gabel (4361) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (180 votes) 4.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92
Raze
One of the best platform games on the IBM PC.
90
ACE (Advanced Computer Entertainment)
Programmed by Broderbund in France, Prince of Persia is a triumph of animation techniques and game design, and should not be missed.
90
GameTrip.net
Un mélange parfait d’action et de plate-forme, une course contre la montre pour sauver la princesse en détresse, tout est parfaitement dosé, seule la difficulté assez poussée en a révulsé plus d’un. Mais quelqu’un qui baisse les bras devant ce genre de jeu n’est pas un joueur, un vrai. Aladdin n’a qu’à bien se tenir!
85
Jeuxvideo.com
En plus d’être novateur et techniquement très abouti, Prince of Persia est un jeu prenant qui ne vous lâchera qu’une fois terminé. Ce classique a d'ailleurs inspiré d’autres titres légendaires tels que Flashback ou Tomb Raider. PoP est de cette trempe de jeux qui ont marqué l’histoire du jeu vidéo et qui font dire à ceux qui y ont joué : «J’y étais».
83
The DOS Spirit
Når dette er sagt er det ingen tvil om at Prince of Persia er fantastisk morsomt å oppleve, både da det kom og selv idag. Vi husker tittelen best for den spesielt gode atmosfæren innbakt i en solid historie og et engasjerende gameplay. Karakteranimasjonene er også svært godt gjennomført, noe av det beste fra 1989 faktisk, og flyter fint i god gammel dos-ånd. Utfordringene er akkurat vanskelig nok til at du bare "må prøve en gang til" for å komme deg videre. Om det er en tittel i plattform/arcade/action-sjangeren du bør prøve, ja så er det nettopp denne tittelen. Det er hevet over enhver tvil, spill som dette beæres med vår Golden Dos Spirit.
80
Games-X
The arcade adventure classic makes its way to the PC. and it's as good as you could possibly hope to get. The original was hardly inspiring graphically, but the animation of the characters was superb. Thankfully this has not been lost on the PC version, it still has some of the most impressive sprite movement you will see.
80
Adventure Classic Gaming
Prince of Persia may not exactly be an adventure game in its truest form, but it is a series that certainly deserves attention as among the best of the classic computer and console games. Created by Jordan Mechner, Prince of Persia is his second game project after Karateka, another classic that has long been a popular game on the Commodore and Apple platforms.
57
ASM (Aktueller Software Markt)
Es sieht schon fantastisch aus, wenn er sich mit einem eleganten Sprung auf eine andere Ebene schnellt oder wie ein Puma einen gähnenden Abgrund überwindet. Leider kann der Spielstand erst ab dem dritten Level gesaved werden, was bis zu dem Zeitpunkt an dem man den richtigen Punkt zum Sprung über die vielen Abgründe gefunden hat, dem Spieler etwas Geduld abverlangt. Glücklicherweise läßt sich das Sprite exakt steuern, so daß dieses Problem schnell überwunden ist.