Back of Box:
ID SOFTWARE AND ACTIVISION SHIP
QUAKE MISSION PACK NO. 2: DISSOLUTION OF ETERNITY
FROM ROGUE ENTERTAINMENT
Pack Features Enhanced Version of Internet Sensation -- Capture the Flag
Los Angeles, CA, March 28, 1997 -- Submerge yourself in a blood-soaked rampage in QUAKE Mission Pack No. 2: Dissolution of Eternity from Rogue Entertainment and id Software. Distributed by Activision Inc., this second official QUAKE Mission Pack, for use with id's QUAKE, will be available at retail outlets nationwide the week of March 31 for a suggested retail price of $29.95.
In QUAKE Mission Pack No. 2, QUAKE, the evil leader with a thirst for universal dominance, has fashioned a world of chaos, pain and violence. Gamers must annihilate his minions through two hazardous episodes: Hell's Fortress, which depicts the darkest of ages, and The Corridors of Time, a historically warped environment set in a past gone horribly mad. Once gamers have navigated the slaughter strewn 16 levels, they can jump into specially designed deathmatch levels or play an enhanced version of the hottest QUAKE game on the Internet -- Capture the Flag.
"There is a great demand for quality QUAKE levels which was demonstrated by the success of QUAKE Mission Pack No. 1," said Bobby Kotick, Chairman and CEO, Activision, Inc. "The developers at Rogue have outdone themselves by creating a pack teeming with action that will satisfy even the most intense QUAKE cravings."
"Rogue has upped the ante in QUAKE with QUAKE Mission Pack No. 2 in terms of both the dynamic multi-player enhancements and amazing single-player gameplay," said Todd Hollenshead, chief executive officer at id Software.
"We were thrilled to work with our friends at id on QUAKE Mission Pack No. 2, " said Jim Molinets, Rogue's "biz guy". "We added our own special brand of gore to the pack and gave gamers what they were clamoring for -- the Dragon boss and Capture the Flag featuring an enhanced grappling hook."
Overrun by a glut of miscreants, QUAKE Mission Pack No. 2 features eight new monsters with a strong allegiance to their ruler, QUAKE, and a high threshold for gamer's attacks. The Dragon lets loose with two tons of scaly terror while the Overlord, a floating robed skeletal figure, spews out balls of detonating energy that extinguish gamers in a blazing instant. The monster roster also includes Wraths, Hell-spawn, power-packed Electric Eels with a brutal sting, and the Phantom Swordsmen, disembodied spectral swords that slash players into bloody shreds.
Rogue added a savage stockpile of weapons including armor piercing lava nails and multi-grenades that 'split off' into five distinct grenades for an increased damage radius. Accelerating the butchery are the multi-rockets and the plasma gun which fires a plasma energy ball that impacts with powerful tendrils of lightning.
A collection of lethal environmental hazards also awaits gamers. Pendulums swing a terminal arc and hack players while lightning shooters discharge a high-voltage attack. Lava nail shooters also assault with brutal force. Earthquakes cause levels to tremor with seismic activity while buzz saws dissect the survivors.
For multiplayer fiends, Rogue invites gamers to friend-fraggin' action with normal deathmatch, team play and tag, because according to Rogue, "nothin' says tag like a face full of plasma." The pack also features an enhanced version of the hottest Internet gaming phenomenon for QUAKE -- Capture the Flag with all new one flag and three team modes.
QUAKE Mission Pack No. 2: Dissolution of Eternity requires a Pentium 75 computer running QUAKE, DOS 5.0 (or higher) or Windows 95, CD-ROM Drive, 16MB RAM, and 40 MB Hard Disk space. QUAKE Mission Pack No. 2 supports VGA and SVGA graphics, SoundBlaster and 100% compatible sounds cards.
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Founded in 1994, Rogue Entertainment is a computer game development company located in Mesquite, Texas. The team focuses on creating unique products of exceptional quality as demonstrated by their contributions to RAPTOR, the 8th top shareware hit of all time, and their most recent release, STRIFE, the immersive action RPG that created a new genre in computer gaming.
id Software, founded in 1991, is a software development company located in Mesquite, Texas. id's team of talented developers continue to make gaming history by creating and publishing one sensational action game after another. Wolfenstein 3D, DOOM, DOOM II, Heretic, HEXEN and QUAKE have created a frenzied demand worldwide and have managed to consistently break shareware and retail sales records at home and abroad.
Activision, Inc. is a publicly held developer and publisher of interactive entertainment software for Microsoft Windows and MS-DOS compatible, Macintosh and other computers, as well as Nintendo, Sega and Sony PlayStation game systems. Headquartered in Los Angeles with offices in London, Tokyo and Sydney, the company sells and markets products under the Activision and Infocom trade names.
Contributed by Jeanne (75629) on May 16, 2004.
TWO NEW EPISODES. SIXTEEN NEW LEVELS. ONE WAY OUT.
Your journey has led you down a path of no return. The acrid smell f death fills the air. And you know the road ahead may lead to your grave. But QUAKE, with his insidious, apocalyptic plans, must be crushed. If you fail, evil will shroud the universe for all eternity.
Hell's Fortress: After battling your way through seven terrifying levels, you will find yourself in the Tomb of the Overlord. Here, you must confront the general of Quake's mighty army for a final blood-letting.
The Corridors of Time: Lost in a world of eight horribly mad levels, you begin to unravel Quake's cunning plan. In the end, you will face the deadliest monstrosity ever unleashed: The Dragon.
Go at it with seven nasty new entities: the Wraths, the Guardians, the Phantom Swordsmen, Statues, Electric Eels, the powerful Overlord, and the massive Dragon (the end game challenge you've been lusting for).
You have all the new weaponry, and you're going to need it. Inflict some major pain with Lava Nails, Multi-Grenades, Multi-Rockets, and a beefed-up Plasma Gun.
THE NEW NETWORK CURSE
Teams go head-to-head in the latest, most intense version of "Capture the Flag," including an additional monster-free Deathmatch level.
Contributed by Corn Popper (69536) on Mar 04, 2004.
Your journey has led you down a path of no return. The acrid smell of death fills the air. And you know that the road ahead may surely lead to your grave. But Quake and his insidious apocalyptic plans must be crushed. If you fail, evil will shroud the universe for all eternity.
Two new episodes. Sixteen new levels. One way out.
Episode 1 - Hell's Fortress - Battle your way through seven terrifying levels in a dark, unforgiving medieval world. If you escape the onslaught, you will find yourself in the Tomb of the Overlord preparing for a final blood-letting with the genereal of Quake's mighty army.
Episode 2 - The Corridors of Time - Lost in a past gone horribly mad, you begin to unravel Quake's cunning plan. Through eight levels, Quake manipulates time and space in order to fulfill his insatiable desires. In the end you will face the deadliest monstrosity ever unleashed.
New Network Play Features: Teams can go head-to-head in the latest, most intense version of "Capture the Flag" including an additional monster-free Death Match level. CTF includes an enhanced grappling hook.
- The Overlord - A robed harbinger of death that releases a ball of negative energy capable of tracking your ass and blowing it to bits.
- The Guardians - Nasty, ill-tempered, demi-god servants stationed in the past to carry out Quake's dirty work.
- Statues - Artistic sculptures capable of turning you into clay.
- Phantom Swordsmen - A disembodied special sword that hacks you to bloody bits.
- Plasma Gun - A beefed up lightning gun that fires plasma energy balls. The shot grounds out upon contact, creating a sizzling spectacle of lightning.
- Lava Nails - Armor piercing hot shots from hell that inflict massive damage.
- Multi-Rockets - It fires as one rocket, then splits into four pieces to obliterate mutiple targets.
- Multi-Grenades - These clever little explosive devices split en route into five separate grenades for an even bigger killing field.
Source: Activision's official Dissolution of Eternity homepage
Contributed by Xantheous (1296) on Jun 19, 2001.