| Written by |
: |
Ajan (260) |
| Written on |
: |
Aug 01, 2004 |
| Platform |
: |
DOS |
| 5 out of 5 people found this review helpful write a review of this game read more reviews by Ajan |
Summary
Nice add-on, nothing extraordinary though
The Good
Quake I mission pack 2: Dissolution of Eternity is rather good add-on but still in my humble opinion a little worse than Scourge of Armagon. Q1mp2 offers us several new weapons and enemies. The new armament is interesting: lava nailgun, cluster bombs, plasma gun etc. They are all far more powerful than their older brothers (I will explain that later). New enemies bigger and stronger, that's a large advantage. We fight then in two new episodes: Hell's Fortress and The Corridors of Time. Although they are not masterpieces we can sometimes see a quite nice architectural achievements such as pharaoh's heads or stone snakes. Difficulty level is moderate, sometimes even a little bit hard. Even quite skilled player will have to load the game several times to defeat the horde lurking in next room.
The Bad
Although new weapons are very efficient, none of them is totally new. Every gun (except axe, shotgun and double barreled shotgun) has its powerful alternative. It is fine but their models are the same, they are only covered with different textures. Many free addons offer dozens of really new guns. The same thing applies to new enemies. Only two or three (apart from bosses) are actually new. The rest differs from their original brothers only with their skins.
The Bottom Line
Dissolution of Eternity will be an interesting product for Quake maniac. People who does not love Quake will sooner or later be bored. Q1mp2 is not bad, it just doesn't bring as many new things as it should. Sometimes we can feel that the producers did not have much time and new texture monsters or weapons are the results.