Game start (all screenshots made with GLQuake 0.95 on Geforce2 MX)
Ingame console - not only for cheats, but mainly for changing the config quickly
The episode selection hall - each doorway stands for one game episode
The beginning of episode 1
Some ammo in the first secret room
One of the rare outdoor places - the game engine wasn't made for large outdoor levels so they didn't include any.
Some enemy scum approaching
Ahh, the quad damage :) Let's kick ass!
Push the button to the right to get the bridge
A grunt close and personal
Level intermission screen with stats
An ogre ... we better be careful
A bridge ... on the other side, there's someone getting angry :/
This guard must be either retarded, deaf or both - he doesn't notice me until he's dead :)
Again, a bridge is missing, and this one is critical as we need the key
Some knights want to kill me... well, they try at least.
Fighting an ogre - he throws grenades which can be pretty deadly
Well... this door doesn't look too inviting... wonder what's behind it?
The door's open - but where, oh where is the enemy?
Knights... behind them, the exit... let's make it quick
Oh nice, a grenade launcher!
And here, we have a bunch of zombies... which can only be killed by a - yes, explosive, so we need to use our new grenade launcher on them
Large hall with nice architecture...
... and, unfortunately, some ghosts.