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SummaryLiontaurs greet you in all their 256-color beauty
The GoodFinally, QFG series got the looks it deserved. The new Quest for Glory appeared in marvelous VGA glamor, with a much better interface and dialogue system than in the previous game.
The usage of VGA technology made wonders to the world of Quest for Glory. No more tedious typing, now we have a fantastic icon-based interface, which I personally prefer even to LucasArts' SCUMM engine (since it doesn't cover the whole lower part of the screen, and you can change actions by simply clicking the right mouse button), and of course, to the primitive, simplistic one-cursor interfaces, found, alas, in so many of today's adventures. The dialogue choices appear nicely in a special menu, and so you can talk to everybody about everything at your pleasure, without being afraid to skip a key topic.
As always in QFG series, the story here is cool, with a solid political intrigue, some interesting commentaries about war and peace, a nice little love story (!), and even a Squaresoft-like "the evil within" conflict, as you'll discover later in the game.
The gameplay incorporates everything we have seen before - frankly, without adding anything new, but it still seems perfect as it is. It seems the game emphasizes the combat less than the two earlier titles. Especially if you save your character in the end of the second game and import it into this one, the battles will be quite serene affairs to you. Near the end of the game, there are some trickier fights, but overall, I found the game easier than the first two - as a matter of fact, also puzzle-wise. There are some very good and logical puzzles, such as the competition in the village of Simba, and the whole story development made somehow more sense than in the two other QFG games.
Finally, the humor is definitely there, and as always, there are a couple of truly hilarious characters who will make you laugh out loud. Just go to the market and speak to the merchant Kalb or to the hippie apothecary, and I guarantee you'll smile... unless you have something against humor, of course.
The BadNothing much to say here, except perhaps that the towns were not as colorful and as interesting as those of QFG 2, and the combat system seemed less exciting, since there was less emphasis on combat in this game than in the previous two, and there was no innovation as far as combat was concerned.