Questron II is a great 'light' rpg, very good for beginners
This game is a great light on rpg. The is a nice sized overland populated with towns, castles, cathedrals and some dungeons.
The main character is animated and shown walking in the direction you want to go, which was pretty cool as all the other top down rpgs had static character icons.
The game even has pseudo 3d textured dungeons, which even tho small can get quite devious later in the game when you transport to sorcerers isle.
The graphics were quite nicely done for the time but there is little to no sound to speak about.
There are some shortcomings of the game. Compared to the original Questron I its a big step up, compared to say Ultima III or Magic Candle, its a big step down, but its not designed to compete with either of the last two. Its a crpg-lite and has to be kept in that context.
Running away from monsters can be a pain, and can cost you more than if you stayed to fight. Some weapons are more effective than others against different monsters but its easier to just leave the same one equipped all the time than swap around.
Dungeons and tombs will reset when you leave them which can be a pain if you dont have the strength to complete a level in one go.
The only thing to do with all the money you win at gambling is to buy spells. On that point its very unbalanced.
Spells, Items, Weapons etc are all very limited in the game. Food runs down very quickly
The Bottom Line
Its a great introductory game for beginners, not too frustrating or hard. Its also an enjoyable romp for experienced players.