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SummaryClassic shooter action for the PC. Raptor KICKS YOUR ASS!!
The GoodRaptor is a game that managed the impossible: bringing top down shooters to the pc and doing it Right. For the most part, all other previous scrolling shooters were a piece of crap when brought to the pc, and the genre only thrived on consoles or arcades. Raptor was the first game of it's kind that I could play on the pc without puking, and it was so because it combined furious mindless action with the right amount of gameplay depth to keep things from getting stale.
For starters the developers nailed the concept of the genre perfectly, and crammed as much action into the game as they could, you can destroy everything (and in fact doing so is encouraged since it gives you money!) and the enemies came from everywhere, be it land, sea or air. The locations are varied (tough deep space is missing...), the end-level bosses where massive as per regular shooter rules, and you had a humongous arsenal of weapondry to kick ass with.
The trick was, of course, that the weapons or power-ups were rarely found in-game, and were instead purchased in the black market! Previous games had already made use of that formula, but no other gave it so much sheer importance. In fact, you could say this is the "Privateer" of scrolling shooters, with dozens of weapons, shield upgrades, nukes, etc. available for purchase. How do you acquire the cash? Completing levels of course, but also blowing shit up, and racking the most kills! Finally a real incentive to be good at one of these games!!!
Furthermore the game allows you to take advantage of other PC-only skills, such as being able to save your game (a must when you added the mercenary angle) and the option to personalize your character as you see fit (which is not really PC-only but... hey! you couldn't do that without a keyboard! Well, at least not comfortably...).
To top it off you have absolutely Beautiful graphics, with silky-smooth animation and amazing detail (ok, for the time!) and a great sound engine to make each explosion feel extra-special.
The BadWell... hmmmm....
No 2P support. I mean, wouldn't it have been cool to be able to export your character and continue playing with a friend??? Probably the only rule this game broke was that one: no 2p support.
Other than that there's the fact that sometimes the action feels kinda slow, but Raptor is one of those slow-scrolling shooters, not the ones you zip around on-screen like 1942 or the like...